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Mass Void Ray SC2 Bot

mass_voidray

DEMO
### Starcraft Map Locations
$ open /Applications/StarCraft\ II/Maps/Hanoi.SC2Map /

### Starting the Game
$ python ./go.py --ComputerRace Random --ComputerDifficulty VeryHard --Map DiscoBloodbathLE --Realtime


### Starting IndoChina Simulation
$ python ./indochina_sim.py --ComputerRace Random --ComputerDifficulty VeryHard --Map IndoChina 

### Starting World War Simulation
$ python ./worldwar_sim.py --ComputerRace Random --ComputerDifficulty VeryHard --Map WorldWar --Industry "104,74" --Offense "88,79" --Defense "88,73" --Final "50, 87"

RL Discovered Best Solution

Epsilon Greedy

$ python ./worldwar_sim.py --ComputerRace Random --ComputerDifficulty VeryHard --Map WorldWar --Industry "94,75" --Offense "87,69" --Defense "87,69" --Final "50, 87"

Baynesian Optimizer

$ python ./worldwar_sim.py --ComputerRace Random --ComputerDifficulty VeryHard --Map WorldWar --Industry "94,75" --Offense "87,72" --Defense "84,69" --Final "50, 87"

GRID

[74.1, 93.7]   [114.0, 94.4]
[77.5, 48.8]   [100.5, 49.0]

ALGO Approaches

[X] 60 Iteration Epsilon Specs

[ ] Decaying Epsilon Around Highest Reward [ ] Fibonacci Optimization Algorithm

epsilon_start = 0.9
epsilon_decay = 0.9387
epsilon_min = 0.02

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Mass VoidRay Automated Build with Starcraft API

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