Who am I?
Hey! I'm Advait Kinikar, a Robotics Engineer in making, an AI enthusiast and always a professional debugger of my own code. Currently pursuing my Masterβs in Robotics at the University of Maryland, College Park. I have hands-on experience with robotic perception, planning, and control and have spent countless hours my fine-tuning Gazebo simulations.
Do I have skills?
π€ Robotics & Autonomous Systems
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Kinematics & Dynamics: I have a strong understanding of forward/inverse kinematics, differential kinematics, and dynamic modeling of robotic systems (Lagrangian & Newton-Euler methods).
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Motion Planning & Control: I have implemented Artificial Potential Fields (APF) for obstacle avoidance, Probabilistic Roadmaps (PRM) for path planning, and PID controllers for motion control in mobile robots.
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Perception: I have used OpenCV for image processing, object detection, and feature extraction
π Robot Simulation & Middleware
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ROS2: I have developed modular robotic systems in ROS2 using nodes, topics, services, actions, and tf2 transformations for communication.
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Gazebo Simulation: I have built realistic physics-based simulations for robot testing
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MoveIt!2: I have experience with motion planning and execution for robotic arms
π€ Machine Learning & AI for Robotics
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Supervised & Unsupervised Learning: I have implemented KNN,SVM, SOM, PCA, Logistic Regression algorithms for pattern recognition and anomaly detection.
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Deep Learning: I have CNNs (Convolutional Neural Networks) for image processing and perception tasks, and experimented with RNNs/LSTMs for sequential data modeling.
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Reinforcement Learning: Developed AI agents DQN and PPO for strategy-based decision-making.
π οΈ Programming & Software Development
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Python & C++: I have strong Python skills for ML, AI, and robotics development; currently improving C++ for real-time robotics applications.
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SymPy, NumPy, OpenCV, PyTorch, TensorFlow: I have used these and more libraries for robotics development, ML model training, computer vision, and deep learning applications.
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Pygame & Game Development: I have developed a turn-based strategy game using custom AI agents trained via RL.
Want to connect?
If you're looking for someone who can build intelligent robots, optimize machine learning models, and occasionally make a Monty Python reference in meetings, I'm your guy! Feel free to reach outβletβs make robots awesome together. π
kinikara@umd.edu | advaitkinikar26@gmail.com | https://www.linkedin.com/in/advaitk26




