@@ -35,7 +35,7 @@ class MeshIntersection
3535 * @param output the output measured point
3636 * @param intrinsic the camera intrinsics to use for ray computation
3737 * @param imageCoords the camera observation we want to use to estimate its 'depth'
38- * @return true if the ray intersect the mesh.
38+ * @return true if the ray intersects the mesh.
3939 */
4040 bool pickPoint (Vec3 & output, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
4141
@@ -44,7 +44,7 @@ class MeshIntersection
4444 * @param output the output measured normal
4545 * @param intrinsic the camera intrinsics to use for ray computation
4646 * @param imageCoords the camera observation we want to use to estimate its 'depth'
47- * @return true if the ray intersect the mesh.
47+ * @return true if the ray intersects the mesh.
4848 */
4949 bool pickNormal (Vec3 & output, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
5050
@@ -54,7 +54,7 @@ class MeshIntersection
5454 * @param normal the output measured normal
5555 * @param intrinsic the camera intrinsics to use for ray computation
5656 * @param imageCoords the camera observation we want to use to estimate its 'depth'
57- * @return true if the ray intersect the mesh.
57+ * @return true if the ray intersects the mesh.
5858 */
5959 bool pickPointAndNormal (Vec3 & point, Vec3 & normal, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
6060
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