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alp-kurt/README.md

Alp Kurt

Technical Game Designer building game systems, prototypes, and internal tools with Unity, C#, JavaScript, TypeScript, and AI-assisted workflows.

Website LinkedIn Email

Berlin · Technical Game Design · Game Systems · Unity · AI Workflows


About

I work at the intersection of game design and software development, with a focus on building systems that are fast to prototype, easy to iterate on, and solid enough to scale.

Currently: Technical Game Designer at SOFTGAMES.


What I Focus On

  • Technical game design
  • Game systems and mechanics
  • Gameplay prototyping
  • Live ops and balancing
  • AI-assisted development workflows
  • Clean architecture and scalable systems

Portfolio Links

Area Link
Game Development gamedeveloper.alpkurt.com
Web Development webdeveloper.alpkurt.com
Self-Published Games pabron.itch.io
Creative Work behance.net/alp-kurt

Stack Snapshot

Game Development

Unity C# DOTween PixiJS Three.js Zenject

Web Development

JavaScript TypeScript React

AI and Workflow

AI-Assisted Development Rapid Prototyping


Open To

I’m interested in collaborations around game systems, gameplay prototypes, and development tooling.

Best way to reach me: LinkedIn or email.

Pinned Loading

  1. unity-mobile-zenject unity-mobile-zenject Public

    Unity mobile project featuring Zenject, UniTask and UniRx, utilizing common Game Development Patterns

    C#

  2. necronet necronet Public

    NecroNet is a satirical browser-based game prototype built using Pixi.js 8. You play as a freelance soul collector, navigating the absurdities of a corporate afterlife gig economy. From fetching ra…

    TypeScript

  3. unity-playable-ad-example unity-playable-ad-example Public

    An example playable ad project for a trial task.

    C# 6 4

  4. react-visual-schema-mapper react-visual-schema-mapper Public

    Enterprise-grade React application for data integration. Features complex state management (Zustand + React Query), high-performance drag-and-drop (@dnd-kit), and automated CI/CD pipelines with E2E…

    TypeScript

  5. max-ad-implementation-unity max-ad-implementation-unity Public

    A clean, well-structured Unity project demonstrating how to integrate and manage AppLovin MAX ads (Banners, Interstitials, and Rewarded Ads) using C# controllers and a central service. Includes eve…

    ShaderLab

  6. simple-web-rpg simple-web-rpg Public

    Tiny turn-based PHP + React RPG with session persistence and SQLite storage.

    TypeScript