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trashcat

This repository contains a modified version (without the tutorial) of the TrashCat Unity project for the Endless Runner - Sample Game

Adding the AltTester Unity SDK submodule to the project

  • use git submodule update --init command to pull the git submodule;
  • use git submodule update --remote command to get the latest version of AltTester Unity SDK;
  • make sure that the submodule added is on the master branch (you can use the following command git checkout master in the Assets/AltTester-Unity-SDK folder);
  • also, if you already have the project, you should make a git pull on the master branch, in order to ensure that you are using the latest version of AltTester.

Before creating a build instrumented with AltTester Unity SDK or playing in the AltTester Editor window

Build addressables

The assets of this project are structured as an Addressable Asset System. This calls for a separate Addressable build, before building the application itself. Just select Default Build Script to start it.

  • Unity Editor -> Window -> Asset Management -> Addressables -> Groups
  • Select from Build -> New Build -> Default Build Script

Notes

There might be a situation when building on iOS that in XCode there is an error for Redefinition of 'AllocCString'.This is not related to AltTester though.

  • In this case the solution is to comment the line #import <Unity/UnityInterface.h> at the beggining of these files generated in the build folder
    • ../YourAppFolder/YourAppName/Libraries/com.unity.ads/Plugins/iOS/UnityAdsUnityWrapper.m
    • ../YourAppFolder/YourAppName/Libraries/com.unity.ads/Plugins/iOS/UnityMonetizationDecisionWrapper.m

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