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fix(material/button): increase touch target for icon buttons #30380
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Original file line number | Diff line number | Diff line change |
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@@ -76,6 +76,11 @@ | |
border-radius: 50%; | ||
} | ||
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.mat-mdc-button-touch-target { | ||
display: block; | ||
opacity: 0; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This element is already transparent so I'm not sure what the |
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} | ||
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// MDC used to include this and it seems like a lot of apps depend on it. | ||
&[hidden] { | ||
display: none; | ||
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@@ -92,4 +97,5 @@ | |
opacity: 1; | ||
} | ||
} | ||
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} |
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This is controlled through the
touch-target-display
token. The problem we had was that in some densities the buttons become too small and the touch targets overlap when icon buttons are next to each other. It might be better to tackle this through documentation than to increase the touch target.There was a problem hiding this comment.
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Hi @crisbeto! Noted! Thanks for the explanation. It looks like in the dev-app demo is where specifically that
touch-target-display
token seems to be applying thedisplay: none
and that in the actual XAP gallery that the touch target is already 48x48 and clickable outside the visual grey icon button. I'm closing this as WAI.