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README.md

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#MC Trade Post
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# MC Trade Post
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##Description
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## Description
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This mod extends the MineColonies mod. It, and it's dependencies, are required for MC Trade Post to function.
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MC Trade Post introduces an economic system which allows the selling of excess items for Minecash (‡). These accounts can be used for a variety of purposes, such as bribing raiders to leave the town alone, and unlocking additional upgrades and features.
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###In-Game How-To
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### In-Game How-To
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Craft a Marketplace hut. Using the build tool, choose the "Economics" style from the MC Trade Post mod, and contruct the Marketplace as you would any other hut. Interactions for the MC Trade Post mod are handled primarily in the Marketplace interface on that hut block.
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###Custom Items
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### Custom Items
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Marketplace Hut - Supports the Marketplace building and the Shopkeeper job.
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Advanced Clipboard - Just like the regular clipboard but with a button that filters the outstanding needs down to only those expected to be fulfilled by a player.
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###Custom Blocks
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### Custom Blocks
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Marketplace Hut Block - Block implementation of the item above.
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##Installation
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## Installation
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Download the appropriate mctradepost-x.y.z.jar file from Github at the root project directory.
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Copy that Jar file into your mods directory.
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Note that MineColonies and its dependencies must be present to work.
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###Compatibility Reference
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### Compatibility Reference
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mctradepost-0.0.4 -> MineColonies 1.1.950 (Minecraft 1.21.1)
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##Building Design Reference
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## Building Design Reference
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### Marketplace
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The marketplace building should have two item frames or glowing item frames for each level of the building.
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These frames should be mounted in empty (air) blocks tagged with the "display_shelf" tag. (Apply the tag to a placeholder item, then remove that placeholder and put the frame in.)
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##Current Status
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## Current Status
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This mod can best be described as a "pre-alpha" state. It functionality may change rapidly and without warning.
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###Roadmap (Roughly Prioritized)
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### Roadmap (Roughly Prioritized)
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Interface for spending earned income.
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- Unlock subsequent levels of the merchant building
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Assembling colonies into collections (empire, state, etc.)
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Express shipping (intracolony and inter-colony) - faster item transport. Faster people transport.
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###Complete
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### Complete
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Marketplace implementation for selling items.
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**Additional Resources**
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## Additional Resources
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Community Documentation: [Neoforge documentation](https://docs.neoforged.net/)
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NeoForged Discord: [Neoforge discord](https://discord.neoforged.net/)

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