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Releases: ashtonmeuser/godot-wasm

v0.5.0 Godot 4.5

10 Oct 18:49

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  • Replace permissions dictionary with extensions array
    var wasm = Wasm.new()
    var buffer = FileAccess.get_file_as_bytes("res://my_module.wasm")
    wasm.extensions = [] # Remove all extensions e.g. WASI Preview 1
    wasm.load(buffer, {})
  • Bump Wasmtime and Wasmer runtimes default versions
  • Produce artifacts built on both Wasmtime and Wasmer runtimes

v0.5.0 Godot 3.x

10 Oct 18:52

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  • Backport changes from v0.5.0 for Godot 3.x

v0.4.1 Godot 4.5

26 Sep 21:19

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  • Bump to Godot 4.5
  • Provide warnings for invalid imports and exports (#79)
  • Improvements to Wasm C API usage

v0.4.1 Godot 3.x

26 Sep 21:20

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  • Backport changes from v0.4.1 for Godot 3.x

v0.4.0 Godot 4.4

05 Sep 05:37

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  • Default to Wasmtime runtime
  • Bump Godot to bindings and test version to v4.4.1
  • Bump default Wasmer runtime to v6.0.1
  • Bump default Wasmtime runtime to v36.0.2

v0.4.0 Godot 3.x

05 Sep 05:49

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  • Backport changes from v0.4.0 for Godot 3.x

v0.3.9 Godot 3.x

14 Oct 18:59

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  • Include .gdignore in release artifact

v0.3.9 Godot 4.3

14 Oct 18:55

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  • Include .gdignore in release artifact

v0.3.8 Godot 4.3

11 Oct 05:26

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  • Support default empty Wasm export function arguments
  • Support Godot 4.3
  • Bump default Wasmer runtime to v4.4.0
  • Bump default Wasmtime runtime to v25.0.2

v0.3.8 Godot 3.x

11 Oct 05:27

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  • Backport changes from v0.3.8 for Godot 3.x