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Updated enums
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2 files changed

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app/schemas/gameenums.py

Lines changed: 12 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -900,6 +900,8 @@ class BuffType(IntEnum):
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DOWN_BUFF_USE_RATE = 233
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REACTIVE_DAMAGE_GAIN_HP = 234
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UP_HATE_TO_GRANTED_OPPONENT = 235
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UP_BASE_HP = 236
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ADD_BASE_HP = 237
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TO_FIELD_CHANGE_FIELD = 10001
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TO_FIELD_AVOID_BUFF = 10002
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TO_FIELD_SUB_INDIVIDUALITY_FIELD = 10003
@@ -1124,6 +1126,8 @@ class NiceBuffType(StrEnum):
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downBuffUseRate = "downBuffUseRate"
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reactiveDamageGainHp = "reactiveDamageGainHp"
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upHateToGrantedOpponent = "upHateToGrantedOpponent"
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upBaseHp = "upBaseHp"
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addBaseHp = "addBaseHp"
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toFieldChangeField = "toFieldChangeField"
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toFieldAvoidBuff = "toFieldAvoidBuff"
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toFieldSubIndividualityField = "toFieldSubIndividualityField"
@@ -1349,6 +1353,8 @@ class NiceBuffType(StrEnum):
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233: NiceBuffType.downBuffUseRate,
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234: NiceBuffType.reactiveDamageGainHp,
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235: NiceBuffType.upHateToGrantedOpponent,
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236: NiceBuffType.upBaseHp,
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237: NiceBuffType.addBaseHp,
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10001: NiceBuffType.toFieldChangeField,
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10002: NiceBuffType.toFieldAvoidBuff,
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10003: NiceBuffType.toFieldSubIndividualityField,
@@ -1524,6 +1530,8 @@ class BuffAction(IntEnum):
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CHANGE_BUFF_USE_RATE = 159
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HATE_TO_GRANTED_OPPONENT = 160
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REACTIVE_DAMAGE_GAIN_HP = 161
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BASE_HP_RATE = 162
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BASE_HP_VALUE = 163
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class NiceBuffAction(StrEnum):
@@ -1691,6 +1699,8 @@ class NiceBuffAction(StrEnum):
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changeBuffUseRate = "changeBuffUseRate"
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hateToGrantedOpponent = "hateToGrantedOpponent"
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reactiveDamageGainHp = "reactiveDamageGainHp"
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baseHpRate = "baseHpRate"
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baseHpValue = "baseHpValue"
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BUFF_ACTION_NAME: dict[int, NiceBuffAction] = {
@@ -1856,6 +1866,8 @@ class NiceBuffAction(StrEnum):
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159: NiceBuffAction.changeBuffUseRate,
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160: NiceBuffAction.hateToGrantedOpponent,
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161: NiceBuffAction.reactiveDamageGainHp,
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162: NiceBuffAction.baseHpRate,
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163: NiceBuffAction.baseHpValue,
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}
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scripts/enum.ts

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -436,6 +436,8 @@ export enum NiceBuffType {
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DOWN_BUFF_USE_RATE = "downBuffUseRate",
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REACTIVE_DAMAGE_GAIN_HP = "reactiveDamageGainHp",
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UP_HATE_TO_GRANTED_OPPONENT = "upHateToGrantedOpponent",
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UP_BASE_HP = "upBaseHp",
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ADD_BASE_HP = "addBaseHp",
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TO_FIELD_CHANGE_FIELD = "toFieldChangeField",
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TO_FIELD_AVOID_BUFF = "toFieldAvoidBuff",
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TO_FIELD_SUB_INDIVIDUALITY_FIELD = "toFieldSubIndividualityField",
@@ -610,6 +612,8 @@ export enum NiceBuffAction {
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CHANGE_BUFF_USE_RATE = "changeBuffUseRate",
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HATE_TO_GRANTED_OPPONENT = "hateToGrantedOpponent",
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REACTIVE_DAMAGE_GAIN_HP = "reactiveDamageGainHp",
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BASE_HP_RATE = "baseHpRate",
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BASE_HP_VALUE = "baseHpValue",
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}
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export enum NiceBuffLimit {

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