Deprecated. The problem this package solved — fetching and decoding audio into AudioBuffers — is now handled natively by the platform. See migration guide below.
When audio-loader was created (2015), loading audio required juggling XMLHttpRequest, callback-based decodeAudioData, and Node.js request. In 2026, native fetch() and promise-based decodeAudioData() make this a two-liner:
// Browser
const buffer = await fetch(url).then(r => r.arrayBuffer())
const audio = await audioContext.decodeAudioData(buffer)// Node
import { readFile } from 'fs/promises'
import { decode } from 'audio-decode'
const audio = await decode(await readFile('./sample.wav'))This package also carries a deprecated dependency (request) and other outdated polyfills. Rather than rewrite what the platform now provides, we're archiving it.
// before
const buffer = await load('sample.mp3')
// after
const ac = new AudioContext()
const buffer = await fetch('sample.mp3')
.then(r => r.arrayBuffer())
.then(buf => ac.decodeAudioData(buf))// before
const sounds = await load({ snare: 'snare.wav', kick: 'kick.wav' }, { from: baseUrl })
// after
const files = { snare: 'snare.wav', kick: 'kick.wav' }
const ac = new AudioContext()
const load = url => fetch(baseUrl + url).then(r => r.arrayBuffer()).then(buf => ac.decodeAudioData(buf))
const sounds = Object.fromEntries(
await Promise.all(Object.entries(files).map(async ([k, v]) => [k, await load(v)]))
)Use audio-decode directly — it handles mp3, wav, ogg, m4a, flac, and aac.
If you relied on the MIDI.js soundfont parser, here is the extraction (~10 lines):
function parseMidiJsSoundfont(text) {
const begin = text.indexOf('MIDI.Soundfont.')
if (begin < 0) throw new Error('Invalid MIDI.js Soundfont format')
const eqPos = text.indexOf('=', begin) + 2
const end = text.lastIndexOf(',')
return JSON.parse(text.slice(eqPos, end) + '}')
}An simple and flexible audio buffer loader for browser and node:
var load = require('audio-loader')
// load one file
load('http://example.net/audio/file.mp3').then(function (buffer) {
console.log(buffer) // => <AudioBuffer>
})
// load a collection of files
load({ snare: 'samples/snare.wav', kick: 'samples/kick.wav' },
{ from: 'http://example.net/'} ).then(function (audio) {
console.log(audio) // => { snare: <AudioBuffer>, kick: <AudioBuffer> }
})- Load single audio files or collection of them (either using arrays or data objects)
- Load base64 encoded audio strings
- Compatible with midi.js pre-rendered soundfonts packages like midi-js-soundfonts
- Compatible with json encoded audio like sampled
Npm
npm i --save audio-loader
Yarn
yarn add audio-loader
Browser
Download the minified distribution which exports loadAudio as window global:
<script src="audio-loader.min.js"></script>
<script>
loadAudio({ snare: 'snare.wav' }, { from: 'oramics.github.io/sampled/' }).then(..)
</script>You can load individual or collection of files:
load('http://path/to/file.mp3').then(function (buffer) {
// buffer is an AudioBuffer
play(buffer)
})
// apply a prefix using options.from
load(['snare.mp3', 'kick.mp3'], { from: 'http://server.com/audio/' }).then(function (buffers) {
// buffers is an array of AudioBuffers
play(buffers[0])
})
// the options.from can be a function
function toUrl (name) { return 'http://server.com/samples' + name + '?key=secret' }
load({ snare: 'snare.mp3', kick: 'kick.mp3' }, { from: toUrl }).then(function (buffers) {
// buffers is a hash of names to AudioBuffers
play(buffers['snare'])
})audio-loader will detect if some of the values of an object is an audio file name and try to fetch it:
var inst = { name: 'piano', gain: 0.2, audio: 'samples/piano.mp3' }
load(inst).then(function (piano) {
console.log(piano.name) // => 'piano' (it's not an audio file)
console.log(piano.gain) // => 0.2 (it's not an audio file)
console.log(piano.audio) // => <AudioBuffer> (it loaded the file)
})If you provide a .js file, audio-loader will interpret it as a midi.js soundfont file and try to load it:
load('acoustic_grand_piano-ogg.js').then(function (buffers) {
buffers['C2'] // => <AudioBuffer>
})This is a repository of them: https://github.com/gleitz/midi-js-soundfonts
| Param | Type | Description |
|---|---|---|
| source | Object |
the object to be loaded: can be an URL string, ArrayBuffer with encoded data or an array/map of sources |
| options | Object |
(Optional) the load options for that source |
Possible options keys are:
- from {Function|String}: a function or string to convert from file names to urls.
If is a string it will be prefixed to the name:
load('snare.mp3', { from: 'http://audio.net/samples/' })If it's a function it receives the file name and should return the url as string. - only {Array} - when loading objects, if provided, only the given keys
will be included in the decoded object:
load('piano.json', { only: ['C2', 'D2'] }) - context {AudioContext}: (browser only) The audio context to use. By default uses
audio-context - decode {Function}: a function to decode audio. It receives a buffer and must return a promise to an audio buffer.
- fetch {Function}: a function to fetch files. It receives an url and a response type (one of 'arraybuffer' or 'text') and must return a promise to the contents
To run the test, clone this repo and:
npm install
npm testTo run the browser example:
npm i -g budo
npm run browser-exampleTo run the node (audiojs) example:
node example/node.jsMIT License