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2 changes: 1 addition & 1 deletion src/ZoneDifficulty.h
Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,7 @@ class ZoneDifficulty
bool HasMythicmode(int8 mode) { return (mode & MODE_HARD) == MODE_HARD; }
bool HasCompletedFullTier(uint32 category, uint32 playerGUID);
bool OverrideModeMatches(uint32 instanceId, uint32 spellId, uint32 mapId);
[[nodiscord]] bool CheckCompletionStatus(Creature* creature, Player* player, uint32 category) const;
[[nodiscard]] bool CheckCompletionStatus(Creature* creature, Player* player, uint32 category) const;
[[nodiscard]] bool IsValidNerfTarget(Unit* target);
[[nodiscard]] bool VectorContainsUint32(std::vector<uint32> vec, uint32 element);
[[nodiscard]] bool IsMythicmodeMap(uint32 mapid);
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