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  • Bug fixes and minor improvement.

    Due by December 31, 2020
    42/42 issues closed
  • Bug fixes and minor improvement.

    Due by July 26, 2020
    23/23 issues closed
  • Bug fix and minor improvement.

    Due by December 31, 2019
    2/2 issues closed
  • Bug fix and minor improvement.

    Due by September 29, 2019
    64/64 issues closed
  • Bug fix and minor improvement.

    Due by June 13, 2019
    40/40 issues closed
  • Upgrade to Java 8 and Android N. General review and API lambda oriented.

    Due by December 31, 2018
    102/102 issues closed
  • Bug fix.

    Due by December 23, 2017
    9/9 issues closed
  • Bug fix and improvement.

    Due by December 18, 2016
    12/12 issues closed
  • Improvement and bug fixes.

    Due by November 27, 2016
    29/29 issues closed
  • Improvement and bug fixes.

    Due by October 30, 2016
    7/7 issues closed
  • Improvement and bug fix.

    Due by October 2, 2016
    5/5 issues closed
  • Bug fixes and little improvements.

    Due by September 1, 2016
    16/16 issues closed
  • Bug fix and unit test.

    Due by July 30, 2016
    7/7 issues closed
  • Tile transition bug fix and improvements.

    Due by April 30, 2016
    4/4 issues closed
  • Bugs fix and improvements.

    Due by March 26, 2016
    8/8 issues closed
  • Code fix, code coverage and some improvements.

    Due by February 29, 2016
    20/20 issues closed
  • Bug fixes and some improvements.

    Due by February 13, 2016
    8/8 issues closed
  • General improvement, performances optimized, usage simplified, Android upgrades.

    Due by June 13, 2017
    60/60 issues closed
  • Improve the overall encapsulation, reduce coupling, provide a ready-to-use state system for entity gameplay. Component system and trait will replace the old purview package. Collision system should be entirely externally configurable.

    Due by June 12, 2015
    37/37 issues closed
  • Bug fix.

    Due by November 11, 2014
    7/7 issues closed
  • Bug fix.

    Due by November 2, 2014
    3/3 issues closed
  • Bug fixs.

    Due by October 31, 2014
    1/1 issues closed
  • Bug fix.

    Due by October 31, 2014
    1/1 issues closed
  • Review tiles transition (eg: fog of war, trees, lianas...) by using new techniques in order to have a perfect result.

    Due by December 18, 2015
    37/37 issues closed
  • Improve general editor usage and add new features to perform more complex things, such as collision assigning with mouse and minimap configuration.

    Due by September 25, 2015
    25/25 issues closed
  • Deploy a repository that contains LionEngine plugins, in order to be used in an external target platform in case of editor development. Translate the editor in French. Use lionengine-example as a showcase executable.

    Due by October 31, 2014
    10/10 issues closed
  • Global pom update and projects configuration revision to be fully compatible with both maven and tycho.

    Due by October 12, 2014
    1/1 issues closed
  • Map tile improvement and random map generator. General Feature and Handler review. Services access from annotation.

    Due by June 12, 2016
    37/37 issues closed
  • Provide a full and customizable editor that should allow the following things: * ##### Projects handling ##### * List opened projects * Create a new project from scratch * Generate the minimum files * "Connect" to existing project (existing folder) * ##### Resources handling ##### * Manage directory for each resources type * Edit object XML properties * Integrated animation editor with pre-visualization * ##### Standard map editor ##### * Import map from level rip * Collision editor (as done in 6.1.0 but fully integrated) * Object positioning by using drag & drop * Object properties edition * Simple map format definition * Categorize by ID * Level header (starting point, checkpoints...) * Saved tiles * Saved entities

    Due by October 5, 2014
    52/52 issues closed
  • Integrated collision editor with extended tile collision description in XML that avoid to implement collision directly from the tile class.

    Due by March 30, 2014
    5/5 issues closed
  • Full reviewed engine, simplified, more robust, multiplayer, examples.

    Due by January 17, 2014
    13/13 issues closed