Support multiple var declarations in GLSL parser#625
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Bump to kotlin 0.9.21 and kotlin-wrappers 1.0.0-pre.662.
* Pull minimal RPC stuff out of PubSub to its own module, `rpc`. * Use ksp to generate boilerplate for RPC calls.
…mands to use RPC.
Refactor toward cleaner RPC
Moving head shader previews can use a shared ComponentRenderEngine rather than allocating a new one (along with a GL context) for each shader preview.
Oops, ComponentRenderEngines used by component previews should share a GL context, rather than being shared themselves.
Merge changes from BRC 2024
Tokenizer can have tokens pushed back onto its token stream.
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Lots of parser refactorings too.