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add doc comment to manual texture view and handle (#21087)
# Objective
Addresses #21037
## Solution
explain how `ManualTextureViews` can be used.
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I think the handles should be atomically increasing ids like other
internal ids so that users don't have to pick a random offset into `u32`
to avoid colliding with other `ManualTextureView`s (I'm not sure if
there ever are multiple systems/libraries using this functionality in
the same world, but it's not forbidden).
A quick search through github shows most people just start at 0.
I'm hoping these docs might make it into 0.17 though, so unless someone
disagrees with me or that change would prevent some use-case I'm not
aware of, I plan on creating a PR for that in in 0.18.
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