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Pull requests: bevyengine/bevy

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Entity scope v1: component scope A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Unsafe Touches with unsafe code in some way M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#21430 opened Oct 6, 2025 by janis-bhm Draft
increase morph targets to 256 A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#21421 opened Oct 6, 2025 by robtfm Loading…
Modifying the readme in example to address the wayland default C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples O-Linux Specific to the Linux desktop operating system S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21411 opened Oct 6, 2025 by vivekadishankara Loading…
Fix a crash that occurs when an off-screen entity's material type changes and the material then becomes visible. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash P-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21410 opened Oct 6, 2025 by pcwalton Loading… 0.17.3
Add a few basic tests for asset processing. A-Assets Load files from disk to use for things like images, models, and sounds C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#21409 opened Oct 5, 2025 by andriyDev Loading…
Refactor EntityEvent to support ContainsEntity A-ECS Entities, components, systems, and events M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Design This issue requires design work to think about how it would best be accomplished
#21408 opened Oct 5, 2025 by Zeenobit Draft
Allow only parentheses in #[reflect(...)] A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21400 opened Oct 5, 2025 by dloukadakis Loading…
Naive support for system fonts A-Assets Load files from disk to use for things like images, models, and sounds A-Text Rendering and layout for characters M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21396 opened Oct 5, 2025 by dsgallups Loading… 0.18
Add From<Uuid> implementation for Handle<A> A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21394 opened Oct 5, 2025 by JMLX42 Loading… 0.17.3
Atmosphere occlusion and PBR shading A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21383 opened Oct 4, 2025 by mate-h Loading…
Update npm test dependencies A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on
#21372 opened Oct 4, 2025 by mockersf Loading…
Replace system A-Dev-Tools Tools used to debug Bevy applications. A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21368 opened Oct 3, 2025 by hymm Loading… 0.18
Improve solari DI quality A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21366 opened Oct 3, 2025 by SparkyPotato Draft
Allow specifying view target format in cameras A-Camera User-facing camera APIs and controllers. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#21357 opened Oct 3, 2025 by beicause Loading…
Solari specular material support A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21355 opened Oct 3, 2025 by JMS55 Draft
Store resources as components on singleton entities (v2) A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Help The author needs help finishing this PR. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21346 opened Oct 2, 2025 by Trashtalk217 Loading… 0.18
Improve bloom and add option to use faster but lower quality bloom A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21340 opened Oct 2, 2025 by beicause Loading… 0.18
Allow using short type names for asset processors. A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21339 opened Oct 2, 2025 by andriyDev Loading… 0.18
New text features A-Text Rendering and layout for characters D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#21331 opened Oct 1, 2025 by ickshonpe Loading… 0.18
Add more configuration options to fps overlay A-Dev-Tools Tools used to debug Bevy applications. C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#21326 opened Oct 1, 2025 by afonsolage Loading… 0.18
3
5
Virtual geometry: Upgrade deps, allow 256 vertices A-Rendering Drawing game state to the screen
#21301 opened Sep 30, 2025 by JMS55 Draft 0.18
Filter(-map) hiearchies when iterating descendants A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#21299 opened Sep 30, 2025 by codaishin Loading…
Make Radio Button behaviour modular and consistent with other widgets A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#21294 opened Sep 30, 2025 by PPakalns Loading… 0.18
Support for customized RenderPlugin implementations. A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#21287 opened Sep 29, 2025 by siennathesane Loading…
Introduce WindowIcon component A-Windowing Platform-agnostic interface layer to run your app in C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#21259 opened Sep 28, 2025 by TeamDman Loading…
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