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Pull requests list

Constify Rect A-Math Fundamental domain-agnostic mathematical operations D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#21905 opened Nov 21, 2025 by ickshonpe Loading…
Solari: Prevent world cache cells from keeping each other alive infinitely A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21904 opened Nov 21, 2025 by JMS55 Draft 0.18
ComputedNode box model helper functions A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21903 opened Nov 21, 2025 by ickshonpe Loading…
Automatic scrollbar rendering A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21897 opened Nov 20, 2025 by ickshonpe Loading…
Text gizmos
#21895 opened Nov 20, 2025 by ickshonpe Draft
Run individual SystemSets in Schedules A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21893 opened Nov 20, 2025 by ItsDoot Loading…
Fix an error in migration guides A-Assets Load files from disk to use for things like images, models, and sounds C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21892 opened Nov 20, 2025 by samoylovfp Loading…
Allow adding and removing asset sources at runtime. A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21890 opened Nov 20, 2025 by andriyDev Loading… 0.18
2
7
One-to-many asset processing A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21889 opened Nov 20, 2025 by andriyDev Loading… 0.18
KTX2: Support ASTC HDR A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21886 opened Nov 19, 2025 by beicause Loading…
Remove mention of tracy version from profiling docs A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21881 opened Nov 18, 2025 by laundmo Loading…
Add MeshPass A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21880 opened Nov 18, 2025 by momoluna444 Draft
Fix shader compilation fail when using visibility range A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Shaders This code uses GPU shader languages D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21879 opened Nov 18, 2025 by newDINO Loading…
ssr fix and add some documents A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21877 opened Nov 18, 2025 by newDINO Loading… 0.17.4
Fix .. collapsing with other .. during AssetPath normalization. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21876 opened Nov 18, 2025 by andriyDev Loading… 0.17.4
Fix crash with bevy_dev_tools A-Dev-Tools Tools used to debug Bevy applications. D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21873 opened Nov 17, 2025 by ickshonpe Loading…
Fix scene viewer animation switching A-Animation Make things move and change over time C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21871 opened Nov 17, 2025 by greeble-dev Loading…
Simplify Debug display of DebugName A-Utils Utility functions and types C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21870 opened Nov 17, 2025 by chescock Loading…
Update notify-debouncer-full requirement from 0.5.0 to 0.6.0 C-Dependencies A change to the crates that Bevy depends on
#21869 opened Nov 17, 2025 by dependabot bot Loading…
Bump crate-ci/typos from 1.39.0 to 1.39.2 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21867 opened Nov 17, 2025 by dependabot bot Loading…
Only present when RenderTarget has been written to A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21866 opened Nov 17, 2025 by tychedelia Loading… 0.18
DespawnOnExit / DespawnOnEnter fix log spam A-States App-level states machines C-Bug An unexpected or incorrect behavior C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21864 opened Nov 16, 2025 by Lyndon-Mackay Loading… 0.18
ProTip! What’s not been updated in a month: updated:<2025-10-21.