Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Split up ComputedUiTargetCamera A-Camera User-facing camera APIs and controllers. A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20535 opened Aug 12, 2025 by ickshonpe Loading…
Rename update_ui_context_system A-UI Graphical user interfaces, styles, layouts, and widgets D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20532 opened Aug 12, 2025 by ickshonpe Loading…
Update morph_targets and many_foxes examples to use observers A-Animation Make things move and change over time C-Code-Quality A section of code that is hard to understand or change C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20531 opened Aug 12, 2025 by greeble-dev Loading…
Fix intra-doc link warnings
#20530 opened Aug 12, 2025 by GuillaumeGomez Loading…
Atmosphere generated environment map lighting A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20529 opened Aug 12, 2025 by mate-h Loading…
Use the capacity from the entities Vec to initialize Table columns A-ECS Entities, components, systems, and events D-Trivial Nice and easy! A great choice to get started with Bevy D-Unsafe Touches with unsafe code in some way P-Unsound A bug that results in undefined compiler behavior
#20528 opened Aug 12, 2025 by james7132 Loading… 0.17
Use BlobArray and ThinColumn in ResoruceData and ComponentSparseSet A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help
#20527 opened Aug 12, 2025 by james7132 Draft
3 tasks
0.18
Add release notes for meshlet BVH culling A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20526 opened Aug 11, 2025 by SparkyPotato Loading… 0.17
Update the doc comments for UiCameraMap and UiCameraMapper. A-UI Graphical user interfaces, styles, layouts, and widgets C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#20521 opened Aug 11, 2025 by ickshonpe Loading…
Add documentation for ComputedNodeTarget A-UI Graphical user interfaces, styles, layouts, and widgets C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20520 opened Aug 11, 2025 by ickshonpe Loading…
Add constructor functions for each variant of Val A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20518 opened Aug 11, 2025 by ickshonpe Loading…
impl From<f32> and From<i32> for Val A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#20517 opened Aug 11, 2025 by ickshonpe Loading…
Simplify UI tests A-Camera User-facing camera APIs and controllers. A-UI Graphical user interfaces, styles, layouts, and widgets A-Windowing Platform-agnostic interface layer to run your app in C-Testing A change that impacts how we test Bevy or how users test their apps D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20512 opened Aug 11, 2025 by ickshonpe Loading…
Bump actions/download-artifact from 4 to 5 C-Dependencies A change to the crates that Bevy depends on
#20510 opened Aug 11, 2025 by dependabot bot Loading…
Update taffy requirement from 0.7 to 0.9 C-Dependencies A change to the crates that Bevy depends on S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#20509 opened Aug 11, 2025 by dependabot bot Loading…
Bump cargo-bins/cargo-binstall from 1.14.1 to 1.14.4 C-Dependencies A change to the crates that Bevy depends on
#20508 opened Aug 11, 2025 by dependabot bot Loading…
smaa: use textureSampleLevel for WebGPU support A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy O-Web Specific to web (WASM) builds O-WebGPU Specific to the WebGPU render API S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20505 opened Aug 11, 2025 by supdrewin Loading… 0.17
Error on unloaded ImageRenderTarget A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20503 opened Aug 11, 2025 by ecoskey Loading… 0.17
Release content export tool A-Meta About the project itself C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20500 opened Aug 11, 2025 by NthTensor Loading… 0.17
Docs for emissive color on StandardMaterial A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20497 opened Aug 10, 2025 by alice-i-cecile Loading… 0.17
Temporarily upstream undo_2 A-UI Graphical user interfaces, styles, layouts, and widgets S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#20489 opened Aug 10, 2025 by Zeophlite Loading… 0.18
Improve TextSpan documentation
#20484 opened Aug 9, 2025 by gwafotapa Loading…
Remove offset argument from TrackedRenderPass::set_index_buffer A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20468 opened Aug 9, 2025 by akimakinai Loading…
Text2d TextBackgroundColor support A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20464 opened Aug 8, 2025 by ickshonpe Loading…
ProTip! Updated in the last three days: updated:>2025-08-09.