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# Objective
- Some users want to change the default texture usage of the main camera
but they are currently hardcoded
## Solution
- Add a component that is used to configure the main texture usage field
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## Changelog
Added `CameraMainTextureUsage`
Added `CameraMainTextureUsage` to `Camera3dBundle` and `Camera2dBundle`
## Migration Guide
Add `main_texture_usages: Default::default()` to your camera bundle.
# Notes
Inspired by: #6815
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