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Mark bevy_ui_widgets as experimental for now (#20972)
# Objective
- These are still going to undergo *extensive* change: users should be
aware of what they're getting into.
- Fixes#20957.
## Solution
- [x] rename the feature
- [x] remove from our default features
- [x] add warning to crate docs
- [x] add warning to release notes
- [x] add warnings to examples
## Testing
I've run both the `standard_widgets` and `standard_widgets_observers`
examples succesfully.
# Enable passthrough loading for SPIR-V shaders (Only supported on Vulkan, shader capabilities and extensions must agree with the platform implementation)
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