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Okay so after some more testing I observed that under the
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Video showcase of my issue: https://youtu.be/Ues5JuU7Owc
Example Project.
As you can see in the video, there is some heavy screen tearing going on in my little demo. I don't quite understand why, most of the present modes should get rid of that I thought (VSyncs). However, no matter which presentation mode I choose, I always get screen tearing, with the exception of
Immediate
. It also doesn't matter which sampling mode (nearest or linear) is used. The fact that pixel art is used doesn't really matter, as no matter the settings (and the assets), I get pretty much the same screen tearing.I did notice that the tearing changed when I open OBS to record the tearing. It stopped being as heavy as it is in the recording. This seems really weird, and suggests to me that this is an issue with something on my side and not necessarily with bevy. Though I don't really now what I can do here, especially because I don't have any issues with other games.
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