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resolution: (1920., 1080.).into() will just change the physical window size, which if you are using fullscreen, won't do much. you would have to set resolution: WindowResolution::new(3840., 2160.) |
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Hi,
I'm running my app on a 4k monitor, but I'm trying to work out if I can run it at 1080p instead of 4k (whilst in full-screen mode).
I've tried using the following setup
I'm getting these values logged though:
So it doesn't look like setting
resolution: (1920., 1080.).into(),
is doing anything?Am I doing something wrong, or is not possible to use lower-than-native resolutions in full-screen mode currently ?
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