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Beware that GPT4 is trained on out-of-date versions of bevy, it is unreliable when it comes to the bevy API. It is not possible to insert a You say you want:
Have you considered using Render to texture? It allows using a camera view as a texture, if what is in the camera field of view changes, then the texture changes. Alternatively, consider using the screenshot API if you want to re-use a static image. |
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Hi, I'm trying to build a custom rendering pipeline to an offscreen texture for later modification. I followed the guidence of GPT4 but I can't insert a
Texture
as anAsset
:The error is:
Is it possible to insert a
Texture
as anAsset
?If not, what is the best practice to save multiple instances of
Texture
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