Get Z value of mesh from GLTF #13089
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You want the z value at specific points on the landscape right? Should this point be determined by the mouse position? If so, https://github.com/aevyrie/bevy_mod_picking might be an option |
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Hello all,
currently, I am trying to get the z value from a loaded GLTF file which is my landscape. I need this to spawn different objects on top of the landscape (like stones, trees, ...). However, I can't figure out a good way on how to do this...
Thanks in advance!
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