Instancing: position, scale, color.. But rotation ? #13829
Unanswered
ThomasCartier
asked this question in
Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hi,
Instancing doesn't seem to have a rotation field.
One could use a mesh in different rotation to accomodate game level design (windows, objects, doors..).
Not sure where one store the rotation in this regard.
How to deal with that ? Is this info stored elsewhere ?
Thanks
Beta Was this translation helpful? Give feedback.
All reactions