AssetLoaders with same extensions and labeled assets #14960
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KirmesBude
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Hi,
I recently came across an issue with two AssetLoaders with the same extension, where I want to use labeled assets. Example can be found here https://github.com/KirmesBude/bevy_labeled_asset_conflict.
If you are loading the "top" Asset it can use the Asset type to infer the correct AssetLoader. But if I want to load a labeled asset, this does not seem to work anymore. What is the proper way to deal with this?
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