save bevy scene #15987
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now,i use when i load this scene, it texture is |
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now,i use when i load this scene, it texture is |
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i spawn a TextBundle with
TextStyle:fontthen, i save the world to file
i see the
Handle<A>is with#[derive(Component, Reflect)]and#[reflect(Default, Component, Debug, Hash, PartialEq)],but
StrongHandleis not has reflect trait,what should i doBeta Was this translation helpful? Give feedback.
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