Replies: 1 comment
-
I'd prefer a proper layering solution for 2D (see #1275), but I'm in favor of making this change now. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Does it make sense to anybody else to support negative depths for sprites by default? Right now we have a near plane of 0, but I feel like a near plane of -1000 would be useful, so that you have like a "base" depth ( 0 ), and you can put things behind or on top of the base depth. It feels strange to me whenever I make a sprite with a non-positive Z and it disappears.
Beta Was this translation helpful? Give feedback.
All reactions