Just rendering a texture? #3950
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eboatwright
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I'm making my own little toolbox that I can use for my Bevy games. And right now, I'm on tilemap rendering. I already have a system for macroquad, (https://github.com/eboatwright/tile) and I'm working on making a Bevy version. So, what I need to know is can you just render a texture inside a system, without making another Entity for it?
Something like this?
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