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Compared to your typical introductory game engines like Unity, Unreal, or Godot? Probably-ish. For absolute beginners, Rust has traditionally put a lot of the learning curve up front, and that's not too viable as a baseline introductory language to programming. It's by far one of the most prevalent gripes people have with learning Rust as a whole, even for experienced programmers.

However, when you compare Bevy's ease of use to the other options in the same niche, like Unity's DOTS/ECS, Bevy's rather easy domain specific language for handling systems and components makes it rather easy to onboard onto, provided a minimal amount of prior programming experience. In fact, it's become quite c…

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@NiklasEi
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