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Following my X shape test #5698, where I use an X shape GLTF Blender mesh as a Collision shape, I now want to apply forces to one of the ends of the X shape. I couldn't find anything about forces, I think the tutorials mainly to translations on the object. I think first I need to learn how to mark the points where I'll apply the force. I don't know if it's possible to do it in Blender. Then I need to learn how to load these points in bevy and apply the force on one of these points |
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Bevy itself doesn't yet have a physics engine. For now, you'll need to pick one available in https://bevyengine.org/assets/#physics and see how to use it to apply forces |
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Bevy itself doesn't yet have a physics engine. For now, you'll need to pick one available in https://bevyengine.org/assets/#physics and see how to use it to apply forces