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cargo keeps around old build artifacts. You'll accumulate over time useless generated files in the target directory. So use When does an old build artifact become useless?
I'd say a reasonable target size is 1GB.
But there isn't much else to do. Unless you allow for some byzantine config like a networked drive/distributed builds. |
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I'm using bevy_game_template and just building it alone gives me a 4gb target folder. For my old computer, that is too much. Is there anything I can do to minimize the size?
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