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some updates:
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I have a simple small game based on bevy 0.10.1. I was developing it on my Intel Atom (see below) before, and I tried it now on my Raspberry Pi 4 running Twister OS (Raspberry Pi OS/Debian 10 ARM 32 bit):



as you can see the game uses a lot of CPU even when idle (even with a blank project) and i have glitches when moving around (camera centered on player, everything else moves):
So I switched SD cards and tried a different OS, something more up to date with 64 bit ARM - Manjaro Plasma - a fresh install. The glitches are gone now and CPU usage of my game is lower:
but now my terminal is flooded with thousands of these while the game is running:
Do you know how to fix this?
is there an OS or configuration that works out of box with bevy for the Pi4?
(My only other machine I have is this Intel Atom Windows 10 one where I cannot use bevy 0.11 because of a bug with Intel graphics and I am stuck with bevy 0.10.1 for now (and it uses all CPU even when idle) - #8395 (comment) - in 3D also lighting/shadows are broken in bevy 0.11)
Sorry, I don't have "usual" hardware at home but I'm happy to help tracking down bugs if any of the issues are still unknown to you.
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