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A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-DesignThis issue requires design work to think about how it would best be accomplishedThis issue requires design work to think about how it would best be accomplished
Description
Bevy version and features
0.17.3
[Optional] Relevant system information
windows 11
What you did
Ran bevy from executable instead of cargo run while in project root.
What went wrong
I expected it to find the assets folder based on the root of the project.
It instead checked for the assets folder inside of /target/release
If there is a config for this I would be happy to hear about it but I consider this a failure because it should work by default for such a simple action.
C:\Programming\project> .\target\release\project.exe
...
2025-12-13T06:55:22.794003Z ERROR bevy_asset::server: Path not found: C:\Programming\project\target\release\assets\texture.ktx2
...
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Labels
A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-DesignThis issue requires design work to think about how it would best be accomplishedThis issue requires design work to think about how it would best be accomplished