-
Notifications
You must be signed in to change notification settings - Fork 148
[WIP] examples for BEP044, Stim-BIDS #433
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Draft
neuromechanist
wants to merge
13
commits into
bids-standard:master
Choose a base branch
from
neuromechanist:stim_structure
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
+793
−0
Draft
Changes from 3 commits
Commits
Show all changes
13 commits
Select commit
Hold shift + click to select a range
d7ec2b5
Add examples for the stimuli-structure
neuromechanist e6bd685
Truncate the EEG file to 0 kb
neuromechanist 5afc751
the present auditory and action annotation example
dungscout96 35755ad
Merge branch 'bids-standard:master' into stim_structure
neuromechanist 3cdbc46
add thepresent json file
neuromechanist 18ec881
change the names for bids compatibility.
neuromechanist d364481
Add nsd image example, revise stimuli.tsv
neuromechanist 871655a
update stimuli.json
neuromechanist f56d7d0
Add Forrest Gump movie json
neuromechanist dbf2e0f
Update HED annotations
neuromechanist efe9e54
Merge branch 'bids-standard:master' into stim_structure
neuromechanist c7c050a
Fix JSON field capitalization to match BIDS conventions
neuromechanist 658d106
Add basic stimuli validation example
neuromechanist File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
# Draft Structure for the stimuli directory | ||
|
||
Following the discussions under https://github.com/bids-standard/bids-specification/issues/153 and https://github.com/bids-standard/bids-specification/issues/751, here is a draft structure for the stimuli directory and how it could be integrated into the BIDS data runs. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
{ | ||
"Name": "Stimuli structure sample dataset.", | ||
"License": "CC BY-NC-SA 4.0", | ||
"Authors": ["Seyed Yahya Shirazi"], | ||
"EthicsApprovals": ["Both data runs have ethical epproval in their respective experiments."], | ||
"BIDSVersion": "1.8.0", | ||
"HEDVersion": "8.2.0" | ||
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
{ | ||
"participant_id": { | ||
"Description": "The prticipant ID set in the HBN dataset" | ||
}, | ||
"sex": { | ||
"LongName": "Gender", | ||
"Description": "Gender", | ||
"Levels": { | ||
"F": "Female", | ||
"M": "Male" | ||
} | ||
}, | ||
"age": { | ||
"LongName": "Age", | ||
"Description": "Age in years" | ||
} | ||
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
participant_id sex age | ||
sub-sampleTimeVarying F 7.98 | ||
sub-sampleStillImage M xxx |
17 changes: 17 additions & 0 deletions
17
stimuli_structure/stimuli/stim-the-present_annot-LogLumRatio_events.json
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
{ | ||
"onset": { | ||
"LongName": "Event onset", | ||
"Description": "Position (latency) of event marker in seconds relative to the start.", | ||
"Units": "seconds" | ||
}, | ||
"duration": { | ||
"Description": "Duration of the event. For this stimulus, this is the duration of the shot.", | ||
"Units": "seconds" | ||
}, | ||
"shot_number": { | ||
"Description": "Shot sequence number in the movie" | ||
}, | ||
"LLR": { | ||
"Description": "Log Luminance Ratio" | ||
} | ||
} |
59 changes: 59 additions & 0 deletions
59
stimuli_structure/stimuli/stim-the-present_annot-LogLumRatio_events.tsv
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,59 @@ | ||
onset duration shot_number LLR | ||
0 n/a video_start video_start | ||
0 7.25 1 n/a | ||
7.25 3.542 2 -1.557820733 | ||
10.792 5.208 3 0.3358234903 | ||
16 5 4 -0.03306866929 | ||
21 4.208 5 -0.2070276568 | ||
25.208 9.375 6 0.04327900913 | ||
34.583 0.792 7 -0.1644478802 | ||
35.375 1.333 8 -0.06762669846 | ||
36.708 3.167 9 0.1579466073 | ||
39.875 3.292 10 0.2663627968 | ||
43.167 3.5 11 -0.2664832696 | ||
46.667 2.333 12 0.04315495832 | ||
49 1.917 13 -0.04155285906 | ||
50.917 4.125 14 0.04001208653 | ||
55.042 2.917 15 -0.08485806694 | ||
57.958 2.042 16 0.008346347475 | ||
60 3.958 17 0.02230250862 | ||
63.958 1.458 18 -0.06699408597 | ||
65.417 1.083 19 0.04519596032 | ||
66.5 1.917 20 0.07562682269 | ||
68.417 2.208 21 -0.09718166316 | ||
70.625 4.667 22 0.04645434208 | ||
75.292 1.667 23 0.01865315886 | ||
76.958 0.833 24 0.02023945652 | ||
77.792 1.583 25 -0.01044289204 | ||
79.375 2.292 26 0.07107341152 | ||
81.667 4.5 27 -0.07068154365 | ||
86.167 2.625 28 -0.09355068459 | ||
88.792 2.542 29 0.127618289 | ||
91.333 5.583 30 -0.03570772929 | ||
96.917 4.458 31 0.1251853136 | ||
101.375 3.042 32 -0.1428285775 | ||
104.417 1.25 33 0.0998938008 | ||
105.667 0.792 34 -0.007754262065 | ||
106.458 1.5 35 -0.06120459462 | ||
107.958 0.667 36 -0.02361673076 | ||
108.625 2.208 37 0.01752653383 | ||
110.833 3 38 0.07973702237 | ||
113.833 2.292 39 -0.08752530512 | ||
116.125 1 40 0.05044258775 | ||
117.125 2.25 41 -0.0466125638 | ||
119.375 2.708 42 0.09235464595 | ||
122.083 3.375 43 -0.1067268907 | ||
125.458 6.292 44 0.02212250449 | ||
131.75 4.833 45 0.1053584879 | ||
136.583 3.583 46 -0.06164775268 | ||
140.167 1.708 47 0.001148701321 | ||
141.875 4.292 48 -0.1751332264 | ||
146.167 4.708 49 0.1760542644 | ||
150.875 3.667 50 -0.06821788465 | ||
154.542 2.958 51 0.01782704926 | ||
157.5 3.125 52 -0.0693816018 | ||
160.625 1.833 53 0.0899746917 | ||
162.458 2.792 54 0.09733030527 | ||
165.25 6.667 55 -0.2270603551 | ||
171.917 31.292 56 0.1188704433 | ||
203.208 n/a video_stop video_stop |
18 changes: 18 additions & 0 deletions
18
stimuli_structure/stimuli/stim-the-present_annot-action_events.json
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
{ | ||
"dog_action": { | ||
"Description": "This describes the actions of the dog character in the movie", | ||
"HED": "Label/dog_action, (Visual-presentation, (Agent-action, Animal-agent, (Action, Description/#)))" | ||
}, | ||
"boy_action": { | ||
"Description": "This describes the actions of the boy character in the movie", | ||
"HED": "Label/boy_action, (Visual-presentation, (Agent-action, (Human-agent, Male), (Action, Description/#)))" | ||
}, | ||
"mother_action": { | ||
"Description": "This describes the actions of the mother character in the movie", | ||
"HED": "Label/mother_action, (Visual-presentation, (Agent-action, (Human-agent, Female), (Action, Description/#)))" | ||
}, | ||
"environment_action": { | ||
"Description": "This describes the actions happening in the background environment in the movie", | ||
"HED": "Label/environment_action, (Visual-presentation, Description/#)" | ||
} | ||
} |
429 changes: 429 additions & 0 deletions
429
stimuli_structure/stimuli/stim-the-present_annot-action_events.tsv
Large diffs are not rendered by default.
Oops, something went wrong.
28 changes: 28 additions & 0 deletions
28
stimuli_structure/stimuli/stim-the-present_annot-auditory_events.json
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,28 @@ | ||
{ | ||
"mother_voice": { | ||
"Description": "This describes the utterances from the mother character in the movie", | ||
"HED": "Label/mother_voice, (Sensory-event, (Auditory-presentation, (Human-agent, Female, Speak)))" | ||
}, | ||
"boy_voice": { | ||
"Description": "This describes the utterances from the boy character in the movie", | ||
"HED": "Label/boy_voice, (Sensory-event, (Auditory-presentation, (Human-agent, Male, Speak))" | ||
}, | ||
"dog_voice": { | ||
"Description": "This describes the utterances from the dog character in the movie", | ||
"HED": "Label/dog_voice, (Sensory-event, (Auditory-presentation, (Animal-agent, Barking)))" | ||
}, | ||
"foley_sound": { | ||
"HED": "Label/foley_sound, (Sensory-event, Auditory-presentation, (Named-object-sound, Label/#))" | ||
}, | ||
"background_music": { | ||
"HED": "Label/background_music, (Sensory-event, Auditory-presentation, Label/#)" | ||
}, | ||
"game_sound": { | ||
"Description": "This describes the background sound generated from the video game played in the movie", | ||
"HED": "Label/game_sound, (Sensory-event, Auditory-presentation, Description/#)" | ||
}, | ||
"game_voice": { | ||
"Description": "This describes the utterances of the video game played in the movie", | ||
"HED": "Label/game_voice, Sensory-event, (Auditory-presentation, (Software-agent, Communicate-vocally/#))" | ||
} | ||
} |
79 changes: 79 additions & 0 deletions
79
stimuli_structure/stimuli/stim-the-present_annot-auditory_events.tsv
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,79 @@ | ||
onset duration mother_voice boy_voice dog_voice foley_sound background_music game_sound game_voice | ||
0 226.62 | ||
1.42 5.81 Intensifying battlefield audio with beginning credits Intensifying battlefield audio with beginning credits | ||
7.25 3.59 Intense battlefield audio Intense battlefield audio | ||
10.853 9.88 Low degree battlefield audio Low degree battlefield audio | ||
16 1 Video game voice hold your positions Hold your positions | ||
20.733 23.04 Lower degree battlefield audio Lower degree battlefield audio | ||
20.78 0.68 Door swing | ||
21.52 0.32 character1 mother sighs | ||
22.198 0.682 Video game voice watch out Watch out | ||
23.706 0.12 Door shuts | ||
24.833 2.5 | ||
24.86 2.44 Hey Sweetie! Sorry I got home so late... | ||
27.583 1.917 | ||
27.6 1.9 ... but I had to pick something up after work. | ||
28.04 0.253 Present box placed on the table | ||
28.25 0.666 | ||
28.279 0.621 Mom | ||
30.666 2.959 | ||
30.7 2.9 "It's such a beautiful day outside, you should let some sun inside." | ||
35.44 1.16 Curtains raised | ||
37.8 0.8 Telephone ringing | ||
38.958 2.542 | ||
38.98 2.52 Why don't you stop playing and open the present I got for you? | ||
39.75 0.8 Telephone ringing | ||
41.77 0.8 Telephone ringing | ||
43.125 0.625 | ||
43.15 0.6 For me? | ||
43.773 0.36 Video game pauses Video game pauses | ||
44.083 0.583 | ||
44.11 0.53 Hello?!? | ||
44.958 0.417 | ||
44.99 0.37 Oh! | ||
45.958 2.792 | ||
46 2.72 "Yes Sir, I don't know why you didn't get the papers" | ||
48.72 0.506 character1 mother sighs | ||
51.958 0.875 | ||
52 0.825 Okay. | ||
54.973 0.72 Box pop opens | ||
55.708 2.042 | ||
55.74 1.98 Woah! Cool! | ||
58.97 0.67 Woof! Woof! | ||
61.159 0.56 Character2 boy chuckles | ||
62.106 0.134 Character3 dog chuckles | ||
63.16 0.28 Character2 boy gasps | ||
65.56 0.786 Character2 boy disgusted | ||
67.186 0.654 character3 dog falls | ||
67.97 1.23 She's gotta be kidding me! | ||
68.666 1.6 Empty box thrown/rattles | ||
71.026 0.36 Video game resumes Video game resumes | ||
75.84 1.026 Woof! Woof! Woof! | ||
77.453 1.853 "Character3 Dog falls, rolls and sighs" | ||
77.76 0.74 GET LOST!? | ||
80.16 0.36 "Character2 boy relieves frustration, arrogation and least care" | ||
86.546 10.88 Guitar and piano music | ||
93.48 0.77 Character3 dog collides | ||
97.426 5.08 Battlefield audio with guitar and piano music Battlefield audio� | ||
102.507 3.073 lowest degreee battlefield audio lowest degreee of volume based battlefield audio | ||
104.88 0.32 Character2 boy sighs | ||
105.34 0.18 Character2 boy kicks ball | ||
105.62 14.3 Guitar and piano music with lowest degree battlefield audio Lowest degree of volume based battlefield audio | ||
106.8 0.18 Ball colliding sound | ||
119.92 2.68 Transition guitar music | ||
122.62 31.726 Guitar and piano music with xylophone | ||
124.772 1.067 Character2 dog collides with the box | ||
127.493 1.333 Box rattles | ||
129.733 1.093 Woof! Woof! Woof! | ||
154.346 1.88 Transition guitar music | ||
157.6 2.64 transition guitar music | ||
161.426 0.146 Character2 boy chuckles | ||
162.62 1.98 transition guitar music | ||
165.613 1.013 uncertain rattling sound | ||
168.24 3.84 uncertain rattling sound with footsteps | ||
174.56 0.18 Crutch on ground | ||
174.725 20.673 Guitar music resumes | ||
175.946 2.574 Woof! Woof! Woof!Woof! Woof! Woof! | ||
184.6 2.18 MUM! WE'LL BE OUTSIDE! | ||
191.039 2 Woof! WoofWoof! Woof! | ||
195.399 7.752 vocal music start with guitar |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
{ | ||
"stim_id": { | ||
"Description": "The stimulus ID included in the stimli directory" | ||
}, | ||
"type": { | ||
"Description": "The type of stimulus" | ||
}, | ||
"nsd_id": { | ||
"Description": "The Natural Scene ID of the stimulus" | ||
}, | ||
"coco_id": { | ||
"Description": "The COCO ID of the stimulus" | ||
}, | ||
"first_coco_description": { | ||
"Description": "The first COCO description of the stimulus" | ||
}, | ||
"HED": { | ||
"Description": "The HED description of the stimulus" | ||
} | ||
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
stim_id type NSD_id COCO_id first_COCO_description HED | ||
nsd02951.png still_image 2951 262145 "an open market full of people and piles of vegetables." "((Item-count, High), Ingestible-object)), (Background-view, ((Human, Body, Agent-trait/Adult), Outdoors, Furnishing, Natural-feature/Sky, Urban, Man-made-object))" | ||
the_present_movie.txt video n/a n/a n/a n/a | ||
13 changes: 13 additions & 0 deletions
13
stimuli_structure/sub-sampleTimeVarying/eeg/sub-sampleTimeVarying_task-ThePresent_eeg.json
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
{ | ||
"InstitutionName": "Child Mind Institute", | ||
"InstitutionAddress": "101 E 56th St, New York, NY 10022", | ||
"Manufacturer": "Magtism EGI", | ||
"ManufacturersModelName": "128-channel GSN 200 v.2.1", | ||
"PowerLineFrequency": 60, | ||
"TaskName": "ThePresent", | ||
"EEGReference": "Cz", | ||
"RecordingType": "continuous", | ||
"RecordingDuration": 205.624, | ||
"SamplingFrequency": 500, | ||
"SoftwareFilters": "n/a" | ||
} |
neuromechanist marked this conversation as resolved.
Show resolved
Hide resolved
|
Empty file.
4 changes: 4 additions & 0 deletions
4
stimuli_structure/sub-sampleTimeVarying/eeg/sub-sampleTimeVarying_task-ThePresent_events.tsv
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,4 @@ | ||
onset duration sample value event_code stim_id | ||
0 0.002 0 9999 9999 n/a | ||
2.034 0.002 1017 video_start 84 stim-the-present_stimulus.txt | ||
205.098 0.002 102549 video_stop 104 s |
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Uh oh!
There was an error while loading. Please reload this page.