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Correctly lookup relative parent node path in beehave tree#397

Merged
bitbrain merged 1 commit intogodot-4.xfrom
fix-actor-node-path
Apr 25, 2025
Merged

Correctly lookup relative parent node path in beehave tree#397
bitbrain merged 1 commit intogodot-4.xfrom
fix-actor-node-path

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Closes #341

@bitbrain bitbrain merged commit 14091c0 into godot-4.x Apr 25, 2025
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@bitbrain bitbrain deleted the fix-actor-node-path branch April 25, 2025 19:27
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Setting actor_node_path to a non-parent throws an error

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