Releases: bobtista/GeneralsGameCode
Releases · bobtista/GeneralsGameCode
weekly-2026-01-16
Changelog
- Fetch PRs from upstream repo for cherry-picking
- Fix short SHA handling in historical build workflow
- Add historical build workflow for replay mismatch bisecting
- build(cmake): Move most CppMacros.h includes into precompiled headers and make them available in all build targets (TheSuperHackers#2090)
- refactor(heightmap): Clarify magic numbers related to VERTEX_BUFFER_TILE_LENGTH (TheSuperHackers#2079)
- fix(heightmap): Fix CENTER_LIMIT condition in HeightMapRenderObjClass::updateCenter (TheSuperHackers#2078)
- perf(heightmap): Reduce cost of min height loop in HeightMapRenderObjClass::updateCenter by 93% (TheSuperHackers#2077)
- bugfix(render2d): Fix possible greyscale image rendering issues on hardware without DOT3 support (TheSuperHackers#2080)
- bugfix(actionmanager): Do not show false resume construction cursor for allied scaffolds (TheSuperHackers#2068)
- refactor(heightmap): Remove HALF_RES_MESH because it was never used and is broken (TheSuperHackers#2076)