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21 changes: 21 additions & 0 deletions .cursor/rules/devenv-workflow.mdc
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---
description: Use devenv for all build, run, and compilation tasks
alwaysApply: true
---

# devenv Workflow

This project uses [devenv](https://devenv.sh/) to manage tooling, environment variables, and scripts. All build and run operations must go through devenv.

## Key Commands

| Task | Command |
|------|---------|
| Run all validations (JS + native) | `validate` |

## Rules

- Always use devenv scripts instead of raw commands. The scripts set required environment variables.
- When adding a new example, add corresponding `run-<name>` scripts to `devenv.nix`, and update the `enterShell` help text.
- When adding a new dependency or tool, add it to the `packages` list in `devenv.nix`.
- Keep `devenv.nix` as the single source of truth for all project scripts and tooling.
2 changes: 2 additions & 0 deletions book/book.toml
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Expand Up @@ -6,8 +6,10 @@ src = "src"
title = "The godot-bevy Book 👾"

[output.html]
default-theme = "light"
git-repository-url = "https://github.com/bytemeadow/godot-bevy"
edit-url-template = "https://github.com/bytemeadow/godot-bevy/edit/main/book/{path}"
fold.enable = true
fold.level = 1
additional-css = ["theme/css/custom.css"]
additional-js = ["theme/force-light.js"]
73 changes: 4 additions & 69 deletions book/src/SUMMARY.md
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@@ -1,71 +1,6 @@
- [Introduction](./introduction.md)

---
# Summary

- [Introduction](./introduction.md)
- [Getting Started](./getting-started/index.md)
- [Installation](./getting-started/installation.md)
- [Basic Concepts](./getting-started/basic-concepts.md)
- [Plugin System](./getting-started/plugins.md)
- [Examples](./getting-started/examples.md)

---

- [Scene Tree](./scene-tree/index.md)
- [Initialization and Timing](./scene-tree/timing.md)
- [Querying with Node Type Markers](./scene-tree/querying.md)
- [Custom Nodes](./scene-tree/custom-nodes/index.md)
- [Automatic Markers](./scene-tree/custom-nodes/automatic-markers.md)
- [Property Mapping (BevyBundle)](./scene-tree/custom-nodes/property-mapping-with-bevy-bundle.md)
- [Nodes from Components and Bundles](scene-tree/custom-nodes/nodes-from-components-and-bundles.md)
- [Spawning Scenes](scene-tree/spawning-scenes.md)

---

- [Transform System](./transforms/index.md)
- [Sync Modes](./transforms/sync-modes.md)
- [Custom Transform Sync](./transforms/custom-sync.md)

---

- [Input Handling](./input/index.md)
- [Bevy vs Godot Input](./input/bevy-vs-godot.md)
- [Signal Handling](./input/signals.md)

---

- [Timing & Schedules](./timing/index.md)

---

- [Threading & Main Thread Access](./threading/index.md)

---

- [Bevy Godot Profiling](./profiling/profiling.md)

---

- [Debugging](./debugging/index.md)

---

- [Integration Testing](./testing/index.md)

---

- [Platform Targets](./platform-targets/index.md)
- [Android](./platform-targets/android.md)

---

- [Project Transition Patterns](./project-transition/index.md)
- [Transitional Mailbox Bridge (Godot -> Bevy Messages)](./project-transition/transitional-mailbox-bridge.md)

---

- [Migration Guides](./migration/index.md)
- [v0.10 to v0.11](./migration/v0.10-to-v0.11.md)
- [v0.9 to v0.10](./migration/v0.9-to-v0.10.md)
- [v0.8 to v0.9](./migration/v0.8-to-v0.9.md)
- [v0.7 to v0.8](./migration/v0.7-to-v0.8.md)
- [v0.6 to v0.7](./migration/v0.6-to-v0.7.md)
- [Creating a New Project](./getting-started/creating-a-new-project.md)
- [Integrating into an Existing Project](./getting-started/integrating-into-an-existing-project.md)
83 changes: 0 additions & 83 deletions book/src/debugging/index.md

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