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spawncamping-wallhack 2.2.0 (Etterna 0.65.1)

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@poco0317 poco0317 released this 04 Apr 06:46
· 207 commits to master since this release
7119a04

[2.2.0] - 2019-04-04

Supported for Etterna 0.65.1 only!!!

Screenshots in General

Changes & Additions:

  • New Screens

    • Chart Preview (In the Music Info Screen)
    • Chart Leaderboards (In the Music Info Screen)
    • Goal Manager (In the Profile Screen)
    • Filtering
    • Tag Manager (In the Music Info Screen)
  • Downloader Screen

    • The screen has been rewritten so it works.
    • Bundle filters are available
    • Searching by pack name is available
    • The standard MSD/Name/Size sorts are available
    • Sorting by installed packs added - This works by PACK NAME. Do not rename your packs.
  • Chart Preview Screen

    • Straightforward chart preview screen.
    • Mouse wheel scrolling works for seeking if hovering the graph.
    • Right click to pause.
  • Chart Leaderboards Screen

    • You can view online offset plots.
    • CC On scores are labeled as such in addition to being a different color.
  • Player Profile Screen

    • Slightly rewritten to allow toggling manually between Online and Local scores.
    • Allowed right clicking to invalidate scores. Right clicking an online score only invalidates it locally.
  • Filtering Screen

    • Allow filtering by skillset and/or length (in seconds)
    • Apply a filter by pressing enter or clicking the button.
    • Filtering by tags is done here.
  • Goal Management Screen

    • Press Ctrl + G to add a goal (this only works when hovering a song, and you are focused on the wheel.)
    • You can manage goals on this screen. Right click to select. Left click to go to the song.
  • Offset Plots in General

    • Judge conversion works everywhere.
    • Hand toggling works everywhere.
    • Pressing up to reset might work everywhere.
    • The giant lines in the graph have been reduced in size, brightness, and restricted to only misses.
    • Fixed backwards text for early/late.
  • Practice Mode & Replays

    • It works. That's all.
  • Gameplay

    • Customize Gameplay is in.
    • Added Display Percent. It cannot go negative.
    • Removed AvgScore. Removed GhostScore. Replaced it with Til Death's PB/Goal Tracker.
    • Cursor is hidden when appropriate.
    • Your mod list is now in the PlayerInfo container.
    • The leaderboard is animated for position changes.
    • Fixed CB Highlights
  • Evaluation Screen

    • Rewrote the scoreboard from the ground. The new scoreboard allows scrolling through all local scores, view replays, offset plots, and also do the same for online scores as well.
    • Readded and fixed the old scoreboard. Moved it around to make it fit with the aesthetic.
    • Added scrolling to the old scoreboard.
    • Multiplayer FORCES you to use the old scoreboard.
    • Added Standard Deviation, Mean, Mean (abs), and CBs by Hand counts to the stats in the bottom.
    • Added judge conversion. Shows your grade as it changes and your original grade. Press EffectUp/EffectDown
    • Added notification next to your rank if your rank changes after your score.
    • Added SSR under the MSD for the file.
  • Multiplayer

    • Fully functional.
    • When in multiplayer, the common pack filter button appears in the Filter Tab.
    • Any tab that would be hidden by the Chat Overlay is now moved up slightly to compensate.
    • Added a button to click into Player Options
    • Added a Ready button
    • Fixed userlists
    • Hid evidence of SMO
    • Gameplay leaderboard is forced ON unless you turn it off in the Network Options.
    • Chat should work on every screen you expect it to, that is relevant to Multiplayer.
  • Color Config

    • Navigation now allows use of the arrow keys (The menu buttons)
    • Screen transitions are available
    • Tab/Button colors are available
    • Combo Number and Combo Label colors are available
  • Theme Options

    • Gameplay Leaderboard Maximum Slot Count is customizable 1-15.
    • Gameplay Leaderboard Animations can be turned off.
    • Player Info Container can be turned into just a lifebar.
    • Rewritten Eval Scoreboard can be toggled back to the old one.
    • Judgment Animations can be turned off.
    • You can choose between the Judgment that come with the Theme or Judgment you place in the Assets Folder. Note that Early/Late Judgments WILL work as long as you name the file properly.
    • Combo Animations can be turned off.
    • Progress Bar can be moved.
    • The word "Combo" can be turned off.
  • Miscellaneous Fixes or Additions

    • The sample music playback thing works at least 80% perfectly. An explanation for what the modes do was added to the Theme Options.
    • Allow you to type basically as much as you want in text fields.
    • Pressing the number of the tab enters that tab.
    • Avatars are loaded from the Assets Folder.
    • Clicking doesn't bleed through onto the MusicWheel.
    • Tokenized your login info.
    • Added BG Brightness to Player Options like in Til Death.
    • Improved some explanations for vague options in Player Options and Theme Options
    • Receptor Size is now fully precise.
    • Made differential reload visibly do something other than freeze the game.
    • Added negbpm alert to some files.
    • Added SDCB.

Known Issues:

  • Goals

    • Goals fail to show up the first time you enter SelectMusic. They will show up when you make a new goal.
    • You can still view the live list of goals in the Goal Manager.
    • The dividers on the music wheel are meant to follow the goals completed. They don't seem to.
  • Non-16:9 Support

    • Newer screens look really bad but are usable
    • Default position for the gameplay leaderboard is almost off the screen
  • Other

    • Playlists are gone.
    • Top Profile Scores are not scrollable
    • Clicking scores in Multiplayer Evaluation doesn't change your score screen or the offset plot.
    • The Profile Options Screen has a random square off to the side if you select a profile.
    • The new Eval Scoreboard will not update to reflect your new score if you already pulled the chart leaderboard in this session.
    • Difficulties are not clickable. This one is literally the fault of the game. Maybe fixed in 0.66.
    • Misses in online offset plots appear as Bads.