Releases: cataclysmbn/Cataclysm-BN
Nightly 2026-03-11
- PR: #8302 feat: Allow vehicle palettes to use fuel and turret parts by WishDuck
These are the outputs for the build of commit 4b86efecb861b4bffaf138cd060b99a29d2e3142
Nightly 2026-03-10
- PR: #8295 chore: more vehicle reformatting by WishDuck
- PR: #8296 feat(UI): prioritize hostile targets on aiming by scarf005
- PR: #8297 fix: lab stairs, professions, and loot improvement by sinkrone
These are the outputs for the build of commit a95f3e45d6299cb5545b512ae07ce5c6fbd6225c
Nightly 2026-03-09
- PR: #8293 test: prevent vehicle tests from exploding on changing vehicle prototypes by WishDuck
- PR: #8290 feat: finally repair rubber clothing with soldering iron by DeinonychusDiscord
- PR: #8291 feat: bone plating & ram vehicle part by Baratan-creates
- PR: #8289 feat: vehicle diversity pt2 by ExcavatorMann
These are the outputs for the build of commit ff1b2320724d56e7410c0b6ddc1ce17a9f469f6c
Nightly 2026-03-08
- PR: #8288 fix: vehicle export no longer includes door locks by WishDuck
These are the outputs for the build of commit 8cffd255c4faf067cca57ff3361f174c3e119e71
Nightly 2026-03-07
- PR: #8282 feat: add microwave and appliances to houses by DeinonychusDiscord
- PR: #8286 feat: metal tank recipe recategorization by Baratan-creates
- PR: #8283 fix: Unicode names in folded vehicle names no longer cause game crashes by WishDuck
- PR: #8270 feat(mods): backpack encumbrance removal mod by Fentanylreactor
- PR: #8284 feat: make vehicle wing mirrors NONCOLLIDE and add flat trunks by ExcavatorMann
- PR: #8287 fix: add
UNIQUEflag to hunting lodge variant to not spam 10-100 of them per overmap chunk by chaosvolt
These are the outputs for the build of commit 7a76fa975c9b11390c242036088b168709b196c5
Nightly 2026-03-06
- PR: #8279 feat: replace blue lights with red lights on ambulances. by Baratan-creates
These are the outputs for the build of commit cf51cee5cb8935f3cf3f04b4b861b30790a0613b
Nightly 2026-03-05
- PR: #8255 feat: drop favorite items last when removing clothing by SYPIAC
- PR: #8278 feat: pretty print vehicle export into file by WishDuck
These are the outputs for the build of commit 46b687a1e198c4b523d2c188ed8a15271484c718
Nightly 2026-03-04
- PR: #8274 feat(port): mainline fridge and freezer vehicle parts by DeinonychusDiscord
- PR: #8275 fix: zombie swamp thing harvests from human to zombie by DeinonychusDiscord
These are the outputs for the build of commit 24994a003b2d6bf6fc98707c65909cf6f0996f74
Nightly 2026-03-03
- PR: #7339 fix: reduce acid rain message spam when protected by AutumnNova
- PR: #7340 fix(mods/aftershock): aftershock no longer errors due to missing dependency by AutumnNova
- PR: #7782 fix(UI): remove visual glitch on holes after explosion by scarf005
- PR: #7794 feat(UI): Always show mana if below cap or with external option by RobbieNeko
- PR: #7856 docs(lua): fix dead link by scarf005
- PR: #7855 build: fix warnings by scarf005
- PR: #7789 feat(UI): make bullet and thrown item sprites customizable by scarf005
- PR: #7859 feat(lua): bindings for sight, hallucination, movement hook by shmakota
- PR: #7860 test: mark avatar diving test as flaky by scarf005
- PR: #7858 feat: Add aluminium boat hulls by thhoney08
- PR: #7849 feat: mainline more content from MST Extra mod by chaosvolt
- PR: #7857 feat(UI): Select Response with Arrows and Enter in NPC Talk Menu by Shtacks
- PR: #7872 chore: fix misplaced nested mapgen on the mapgen
pawn_pf_roofby 0Monet - PR: #7873 feat: Add cargoship & nonsquare nested mapgen support by WishDuck
- PR: #7863 fix(i18n): use untranslated mod names in game report by scarf005
- PR: #7862 feat(UI): mark v2 save format as current and v1 as legacy by scarf005
- PR: #7875 feat(balance): add aluminum panels/boat hulls to some vehicles, sheets to relevant itemgroups by chaosvolt
- PR: #7874 ci: fix PR validation not working by scarf005
- PR: #7866 feat(lua): add weapon bonus for items and bindings for them in lua by NappingOcean
- PR: #7852 feat(lua): add bindings for time point of Sun and Moon, and for sheltered state by NappingOcean
- PR: #7871 style: use clang-format on subdirectories by scarf005
- PR: #7876 fix: make flying robots hackable again by shmakota
- PR: #7884 fix: temp item obtain cost causing divide by zero error by WishDuck
- PR: #7887 revert: "style: use clang-format on subdirectories" by scarf005
- PR: #7889 feat(mods/MagicalNights): add BELT_CLIP flag to Earthshaper cestus by Vsevolod-Shustov
- PR: #7890 chore: Change tool quality Classing Pressing name to Ammunition Reloading by Fentanylreactor
- PR: #7891 fix: add some tilesets to veggy sausage and wrist computers by thhoney08
- PR: #7797 feat: add json defined item_vars by WishDuck
- PR: #7893 feat(balance): buff mininuke damage by 10x (300 -> 3000) by scarf005
- PR: #7894 feat: re-add some obsoleted gun mods in game by thhoney08
- PR: #7702 feat(port): relentless hulk, NEMESIS enemies, and scenario by shmakota
- PR: #7883 feat(UI): colorized and facelifted NPC dialogue UI by Shtacks
- PR: #7895 feat(balance): change materials of some jackets/pants (plastic -> nylon) by WarriorKingBob
- PR: #7898 chore: fix nested mapgen that overlaps each other on the roof of the tire shop by 0Monet
- PR: #7888 ci: generate lua docs on-demand by scarf005
- PR: #7900 feat(balance): add althetics skill to relevant professions, first aid skill to military professions by chaosvolt
- PR: #7906 ci(lua): restore Lua reference on docs site by scarf005
- PR: #7909 chore: fix accidental deletion of one of the palettes of
bungalow30_basementby 0Monet - PR: #7913 feat: change some fursuit to faux fur, and add recipies for them by thhoney08
- PR: #7908 docs: split code style guide into subsections by scarf005
- PR: #7917 fix(mods/crt_expansion): dhp_pellet migration typo by WishDuck
- PR: #7915 feat(balance): add
SHORT_SWORDScategory to bionic blade and katars,FIST_WEAPONScategory to bio-blade,KNIVEScategory to sai by chaosvolt - PR: #7864 feat(lua,port): nyctophobia trait by shmakota
- PR: #7922 fix: correct json flags for some open door terrains by florged
- PR: #7924 fix: prevent crash in training activity by scarf005
- PR: #7926 feat(balance, mods/MagicalNights): Double length of haste spell, nerf cost by RobbieNeko
- PR: #7925 chore: fix nested mapgen that overlaps each other on the roof of the homeless shelter by 0Monet
- PR: #7901 feat(lua): add NPC spawn/erase hooks by AzmodiusX
- PR: #7879 feat(lua): Add bindings for character trap recognition by NappingOcean
- PR: #7912 feat(UI): NPC trade menu revamp by Shtacks
- PR: #7931 fix: prevent fake tool errors in activity by scarf005
- PR: #7932 feat: battery compartment mod buff by Fentanylreactor
- PR: #7930 feat(UI): small NPC dialogue UI adjustments by Shtacks
- PR: #7933 chore: Correct weight descriptions for airjack and motokickstand by vorpal-void
- PR: #7927 feat(balance): updates to salvaged power armor, military exo-suit, and industrial exo-suit by chaosvolt
- PR: #7934 feat(balance): assorted fixes for mech behavior, rework plutonium cells to be self-charging by chaosvolt
- PR: #7935 fix(UI): trade menu fixes by Shtacks
- PR: #7936 fix: make crafted software be contained by default by yay855
- PR: #7937 feat(balance): bump coat rack allowed volume to 100L by RobbieNeko
- PR: #7938 chore: Rename airship balloon to C.R.I.T. airship balloon by Fentanylreactor
- PR: #7940 fix(UI): Make advanced inventory AIM_ALL to respect CLOSE_ADV_INV option by vorpal-void
- PR: #7944 feat(balance): atomic batteries default to empty when crafted, recipe reversible and gains
decomp_learnby chaosvolt - PR: #7942 feat(balance): add hydraulic press to steel mill by chaosvolt
- PR: #7945 fix: add uncrafts for maps missing them by chaosvolt
- PR: #7947 fix: make turret autoloader reload internal mags by scarf005
- PR: #7948 feat(balance): reduce autoloader power draw from 50 kJ to 5 kJ by chaosvolt
- PR: #7951 fix:
PHYSICALspells should not deny two-handed weapons by RobbieNeko - PR: #7949 chore: update HH:BN guide url by ushkinaz
- PR: #7952 chore: remove some skylights on the mapgen
fire_station_roofby 0Monet - PR: #7955 feat: add tin can recipes by scarf005
- PR: #7928 feat!: User Accessible Android Mod Directory by WishDuck
- PR: #7946 feat(UI): add compare item option in crafting UI by Shtacks
- PR: #7958 chore: fix misplaced nested mapgen on the mapgen
music_venue_1_roofby 0Monet - PR: #7960 fix(UI): change colors for skeletal brute and skeletal juggernaut by Soadreqm
- PR: #7413 feat: NOCOLLIDE & NOSMASH Vehicle Part Flags by WishDuck
- PR: #7892 fix(UI): shroud weaver location revealed by looking up a Z-level by scarf005
- PR: #7964 feat: Add
GUNSHYtrait, refactor will_fire_turret by RobbieNeko - PR: #7920 feat(lua): add ability to place artifacts with JSON & LUA by shmakota
- PR: #7967 fix: init mods/ on game load by WishDuck
- PR: #7970 fix: Add missing shield technique to large spiked shield, change descriptions of banded shields to mention iron instead of steel by Jarewill
- PR: #7971 feat(balance): greatly increase animal eating time by WishDuck
- PR: #7969 feat(balance): Change materials of medieval armors to increase their protection by Jarewill
- PR: #7961 feat(lua): add
date_timebindings by AzmodiusX - PR: #7963 feat(lua): Name Functions by AzmodiusX
- PR: #7897 feat(lua): Lua NPC bindings by AzmodiusX
- PR: #7950 feat(balance,port): remove difficulty in disarming directed traps by SYPIAC
- PR: #7903 feat(lua): make
run_hookstable-based by scarf005 - PR: #7973 fix: unboard vehicle on using phase door by WishDuck
- PR: #7972 feat(balance): obsolete extended toolset, move repair/cauterize functions to integrated toolset by chaosvolt
- PR: #7974 chore: change the flagpoles near the industrial center warehouse into columns by 0Monet
- PR: #7976 fix: use a different character for hydraulic press in steel mill by chaosvolt
- PR: #7975 fix: Mycus eating fruit crash, more reliable Mycus mutation progression, fungal hedgerows no longer block marloss progression by ChrisLR
- PR: #7978 fix: advanced butcher rack fixes by WishDuck
- PR: #7982 fix(mods): CRIT gas mask fix by yay855
- PR: #7987 fix: fix delayed effect from failing to disarm traps, revamp EXP for disarming by chaosvolt
- PR: #7988 fix: Vehicle Tile Fallback by AzmodiusX
- PR: #7986 feat(UI): display vehicle ladders on ground by WishDuck
- PR: #7989 feat: add recreational furniture construction by DeinonychusDiscord
- PR: #7943 fix(UI): NPC ally tutorial cleanup by AzmodiusX
- PR: #7983 fix(lua): Updated on_character_try_move and expanded by AzmodiusX
- PR: #7991 feat(balance): rebalance bomber control recipe, fixes for related recipes by chaosvolt
- PR: #7980 fix: prevent trade menu when missions give free items to player in debt by scarf005
- PR: #7904 feat: add world option for initial trait purification & cancellation by WishDuck
- PR: #7896 feat: Dialogue Talk Tags Upgrade by AzmodiusX
- PR: #7997 chore: change nested chunk coordinates on the mapgen
industrial_center_pump_station_roofby 0Monet - PR: #7996 fix: ensure Mycus characters can't be softlocked by fungal infection by chaosvolt
- PR: #8000 fix: clear vehicle rope cache everywhere by WishDuck
- PR: #8001 fix(UI): droppers now properly display themselves again by WishDuck
- PR: #8002 chore: make vehicle_part has_flag actually use the right flags by WishDuck
- PR: #8003 ci: use
ubuntu-slimfor short workflows by scarf005 - PR: #8004 chore: re-add removed nested mapgen from two military surplus roofs by 0Monet
- PR: #8008 feat(balance): reduce Burdock wine weight by Reclusive-reptile
- PR: #8005 fix(UI): trade menu fixes by Shtacks
- PR: #8013 fix: ladders no longer need to be the last installed part to function by WishDuck
- PR: #8006 feat(balance): add more recipes for converting casings into other types, adjustments to existing recipes by chaosvolt
- PR: #8018 perf: Add debug perf option to use old save location on android by WishDuck
- PR: #8017 **feat: add soy sauce re...
Nightly 2026-03-02
- PR: #8269 feat(UI): display worn techniques in item description by WishDuck
- PR: #8271 feat(balance): Make more monsters bash-resistant, make new bash-resistant monsters by RobbieNeko
These are the outputs for the build of commit 1fc00384ba1a094ba8d7d5df98c30ddd26729c24