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jojo1023-GameAI

Game AI

Deveolop a machine learning algorithm based off deepmind's AlphaZero that is able to learn how to play two player games of perfect information (Ex: chess, checkers, dots and boxes, coridor ect..) simply by playing itself. While the ai will have some specific inputs/outputs based on the game it should be able to learn and hopefully beat some humans without any additonal human data.

Some notable components:

  • Neural Networks
  • Monte Carlo Search Trees

Implementation details:

  • In python that way I can easily integrate it with ML libraries like tensor flow but I might try to make my own ML lib from scratch.
  • Start off with a desktop application with possibiliy of putting a trained model on a website

Article: https://deepmind.com/blog/article/alphazero-shedding-new-light-grand-games-chess-shogi-and-go

Main Paper: https://kstatic.googleusercontent.com/files/2f51b2a749a284c2e2dfa13911da965f4855092a179469aedd15fbe4efe8f8cbf9c515ef83ac03a6515fa990e6f85fd827dcd477845e806f23a17845072dc7bd

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