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1.3.6
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leMaik
released this
01 Oct 19:52
Fire textures are now loaded from resource pack.
New scenes have emitters turned off by default.
Cloud offset is now fixed relative to world origin.
Added chunk count column in scene selector table.
Added output mode selector in the advanced tab, with an option to select
32-bit TIFF output.
Changed the postprocess JSON variable to String.
Added black sky mode, useful for rendering an emitter-only pass.
Improved glass pane and iron bars rendering.
Added rendering for the following Minecraft 1.9 block types:
End Rod
Chorus Plant, Flower
Purpur Block, Pillar, Slab, Stairs
End Stone Bricks
Grass Path
Added buttons to uniformly scale the 3D canvas.
Replaced the status text embedded in the render preview by an overlay label.
Added mob head rendering.
Added sign text rendering.
Signs are now rendered slightly taller, the same size as they appear in
Minecraft.
Fixed error causing the sun location to reset when rendering in headless mode.
Added chunk grid at bedrock level in preview rendering mode.
Fixed the parallel camera sometimes clipping world chunks.
Fixed an issue with the water world rendering mode causing the water plane to
have an incorrect vertical offset in large scenes.
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