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PhantomSMP v1.1.2

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@chuushi chuushi released this 07 Feb 04:59

Update as requested in #9. All code changes in this update were made by @Phoenix616, thank you!

Don't store Entity/Player instances and slight improvements

  • Stores Entities as UUID instead of class instances, which prevents potential memory hog
  • Improve other general code and logic for phantom to player mapping

Full Changelog: v1.1.1...v1.1.2