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(game title)

For instructions, consult the HW1 Assignment on the CIS 1951 website.

Explanations

What locations/rooms does your game have?

What items does your game have?

Explain how your code is designed. In particular, describe how you used structs or enums, as well as protocols.

(insert a brief explanation)

How do you use optionals in your program?

(insert a brief explanation)

Did you implement any extra features you're proud of and want to show off?

  • (if nothing extra, write "None")

Endings

Ending 1

[insert series of commands to reach ending 1]

Ending 2

[insert series of commands to reach ending 2]

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Starter code for the Text Adventure Game homework

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