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Expand Up @@ -74,4 +74,4 @@ Objects in the **hibernated** state keep their Websocket clients connected, and

The next incoming request or event starts the cycle again.

As explained in [When does a Durable Object incur duration charges?](/durable-objects/platform/pricing/#when-does-a-durable-object-incur-duration-charges), a Durable Object incurs charges only when it is **actively running in-memory**, or when it is **idle in-memory and non-hibernateable**, the two states highlighted in red in the above diagram.
As explained in [When does a Durable Object incur duration charges?](/durable-objects/platform/pricing/#when-does-a-durable-object-incur-duration-charges), a Durable Object incurs charges only when it is **actively running in-memory**, or when it is **idle in-memory and non-hibernateable**.