Player profile cache and name resolution #59
Merged
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Ensures you can get a name from a UUID since
PlayerProfile#complete()is broken at this time. The UUIDs and names are cached. Also supports resolving UUIDs from names using the same cache.This cache is only used as a fallback. The server’s cache is always checked first.
The cache is only effective when only it is used for player and name lookups. Custom IntelliJ IDEA inspections will show an error when the cache is bypassed in a harmful way.