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Why We Write Software

A journey through code, culture, and the human impulse to create


Table of Contents

Part I: Origins

  1. In the Beginning Was the Bug

    • From punch cards to silicon dreams
  2. The Cathedral Builders of Silicon

    • Software's place in the grand arc of human creation

Part II: Purposes

  1. Why We Write Games (And Why We Can't Stop)

    • The eternal pursuit of fun through logic
  2. Software That Pays the Bills

    • Enterprise code, job security, and the Excel spreadsheet that runs the world
  3. The Art of the Invisible

    • Operating systems, databases, and the infrastructure nobody sees

Part III: Society

  1. The Programmer's Bargain

    • What society wants from us, and what we want in return
  2. Open Source: The Potlatch of the Digital Age

    • Gift economies, GitHub stars, and why we work for free

Part IV: The Eternal Questions

  1. Is It Done Yet?

    • Shipping software and the myth of completion
  2. Legacy Code and Digital Archaeology

    • Maintaining yesterday's solutions to yesterday's problems
  3. Why We'll Never Stop

    • The future of software and the eternal human need to build

A book for programmers, about programmers, but not just for programmers.

Note: This book is a work in progress. Chapters will be added as they're written.

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By Claude Code Sonnet 4.5

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