Added filter Rename Texture andin GUI texture index.#1631
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Sallo97 wants to merge 7 commits intocnr-isti-vclab:develfrom
Closed
Added filter Rename Texture andin GUI texture index.#1631Sallo97 wants to merge 7 commits intocnr-isti-vclab:develfrom
Sallo97 wants to merge 7 commits intocnr-isti-vclab:develfrom
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`WIN32` was usually defined in minwindef.h, which is no longer included by most MSVC STL headers. _WIN32 is a predefined MACRO, it should fit here.
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I propose a simple filter named
RenameTextureto let users rename for a mesh one of its associated texture. The content will not change, only the name used to refer to it. The ideal use case is when swapping textures in conjunction with theSetTexturefilter.Additionally, in the GUI panel showing meshes' information, for convenience I added other than the name and size of the associated texture, also an index.
Below an example of the two changes in use:
