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Crafts

You can find all craft used in all of my videos here:

Craft Videos Quick description
Anubis Infected on the mun An apollo-style rocket for Mun exploration

But there are many more random designs for you to have fun with =)

KSP mod pack @ CodeReptile

The focus of this mode pack is to bring new mechanics into the game, making late-game more challenging, while providing a shallow learning curve. I also provide a number of difficulty presets.

Abbreviations for mod types:

Q -> QOL - Quality of life. These mods are not supposed to change the gameplay much, but provide functionality I personally find useful.

R -> Realism - Realism improvements.

M -> New mechanics, adding functionality to the game, usually resulting in a difficulty increase.

P -> Parts - New parts, fuel types, etc.

D -> Destinations - Challenging new horizons.

G -> Graphics - Gotta look cool while crashing.

G! -> Heavy Graphics - Performance-heavy mods, install only on good hardware / lower settings.

C -> Contracts - If you're tired of identical tasks.

For example, a mod marked QPG would be a mod that adds parts, QOL features and graphics changes.

Also, since all these mods are supported by CKAN, I'm not going to provide links to them. Just search for the mod name in CKAN.

ALL MOD VARIATIONS HAVE THEIR RESPECTIVE CKAN IMPORT PACKAGE. USE IT TO INSTALL ALL THE MODS AT THE SAME TIME.

Vanilla++ setup:

Basically the vanilla game(difficulty-wise) with QOL and graphics mods + a few minor part additions.

Type Mod name Quick description
Q Mechjeb 2 Auto-pilot
Q Trajectories Better prediction of landing site
Q Docking Port Alignment Indicator Makes docking easier if you get used to it
Q RCS Build Aid Allows to balance RCS for much better control
Q BetterTimeWarpContinued Custom warp speeds
Q Community Category Kit Community-managed categories for the VAB
Q Community Parts Titles Better part titles for easier search
Q Community Parts Titles Extras Better categories
Q Community Tech Tree A common dependency
Q Hide Empty Tech Tree Nodes Useful if you're using the community tech tree
Q WaypointManager Simplified waypoint navigation
Q Astrogator Space navigational aide
Q FreeIva Roam your space station from the Kerbal's POV
Q Reviva Manage different cockpits in-game
QMG DE_IVAExtension A large set of cockpits
QMG Mk1 Cockpit IVA Replacement by ASET Cockpit design for the mk1
QMG Mk1 Lander Can IVA Replacement by ASET Cockpit design for the mk1 lander
QMG MK1-2 IVA Replacement by ASET Mk1-3 Command Pod design (new name for mk1-2)
QMG Probe Control Room Recontrolled Control rooms as a cockpit for satellites
QMG KSA IVA Upgrade A few more cockpits
QMG RasterPropMonitor Modifies IVAs with functional props
QMG AvionicsSystems More display functionality
QMG VesselView-UI-RasterPropMonitor Support for in-cockpit view of the spaceship
QM Through The Eyes of a Kerbal First-person play-through
Q Camera tools continued Camera tools
Q Improved and Updated Chase Camera Better camera view
Q BetterBurnTime Shows time till impact/atmosphere entry, etc
Q Chatterer Chatterer =)

Manual install:

Unfortunately, not all mods are supported via CKAN, so you'll have to install them manually:

Type Mod name Quick description
Q Mouse Aim Flight MUCH easier plane control

Graphics enhanced setup:

IMPORTANT NOTICE:

If your GPU has low memory and you have integrated graphics, please make the first launch after installing mods with integrated GPU. Some mods like Scatterer will do unpacking during first launch and might fail on low memory. You can then restart the game with the discrete GPU.

ENHANCE!!!

Type Mod name Quick description
G ReStock Community textures for stock parts
GP ReStock+ A few part additions to fill in the gaps
RG Waterfall Core + WaterfallRestock Realistic engine plumes
RG Distant Object Enhancement /L You can see other planets far away better
RG! Parallax Continued Ultra-detailed planets
RG Environmental Visual Enhancements Redux Clouds, city-lights, and a lot more
RG Spectra An optimized EVE-based atmosphere revamp
RG Spectra EVE 64k Kerbin clouds Spectra add-on
RG Spectra EVE Kerbin and Laythe snow Spectra add-on
RG Spectra EVE Minmus geysers Spectra add-on
RG Spectra-ScattererMinmus Spectra add-on
RG Spectra Scatterer vibrant sunsets Spectra+Scatterer add-on
RG Spectra Scatterer Jool shine on Laythe I'm sure this has nothing to do with Spectra
RG! Scatterer Amazing atmosphere effects
RG Spectra-Scatterer Spectra configs for Scatterer
RG Firefly Better reentry effects
Q Deferred Deferred rendering
RG EVE - Stock Planet Configs Default config for EVE (Replaced by Spectra)

Realism setup:

WARNING: One of the mods in the pack file will install Parallax as a dependency, which is a graphics-heavy mod!

Install all of the above and:

Type Mod name Quick description
QMG ALCOR Adopted An amazing modern cockpit
Q TweakScale Rescaled Rescale any part (and yes, it's better than the OG mod)!
RMP Kerbalism Huge reworking of science, resources and more
RMP RemoteTech Much more realistic connections, signal delays
RMP System Heat + Kerbalism System Heat + configs Realistic heat management
RMP DeepFreeze Continued Freeze hibernation for resource saving
RM ConnectedLivingSpace Crew can be transferred only between connected space
RP Heat Control Parts for heat control
RP Near future Electrical Nuclear and battery technologies
RM Near Future Electrical - Decaying RTGs RTGs power decays over time
RP Near Future Propulsion Advanced engines + 2 fuel types
RP Near Future Solar New solar panels
RP Near Future Spacecraft Advanced command pods and orbital engines
RP Near Future Launch Vehicles BIGGER ROCKETS!!!
RP Near Future Exploration Probe cores and antennas
RP Near Future Aeronautics Advances aerospace
RP KerbalAtomics Nuclear engines
PG Kerbal Planetary Base Systems Parts for planetary bases
RP Stockalike Station Parts Expansion Redux Cool station parts
RM Stockalike Station Parts Expansion Redux - Internal Spaces Interiors for Stockalike Station Parts
RM Cryogenic Engines - Near Future Aeronautics Convert relevant engines to cryo fuels
D Outer Planets Mod New destinations for all these future engines
G! OuterParallax-OPM Install only if you want Parallax
D Minor Planets Expansion Large comets/asteroids as planets + super distant planets
G! OuterParallax-MPE Install only if you want Parallax
C Contract Pack: Bases and Stations Reborn Contracts for building and maintaining stations
C Contract Pack: Tourism Plus Contracts for tourism
C Contract Pack: RemoteTech Contracts for Remote Tech

Settings

These are my personal difficulty changes for the realism setup:

Overall profile: HARD, only changed settings are shown

  • Basic:
    • General options:
      • Allow Reverting Flights: YES
      • Allow Quickloading: YES
  • Advanced:
    • Advanced options:
      • Part Pressure Limits: ON
      • Part G-Force Limits: ON
      • Kerbal G-Force Limits: ON
      • Kerbal G-Force Tolerance: 0.08 (Somewhat realistic)
    • CommNet Options:
      • Require Signal for Control: ON
      • Plasma Blackout: ON
      • Occlusion modifier, Atm: 0.9 (radio wave scattering)
      • Enable Extra Groundstations: OFF (forces you to make your own network)
  • BackgroundResources:
    • Include EC Generating Resource Converters: ON
  • Contract Configurator: Turn on all
  • DeepFreeze:
    • DeepFreeze Options:
      • Fatal EC/Heat Option: ON
      • AutoRecover Frozen Kerbals at KSC: ON
  • RemoteTech: MANUAL config change to UpgradeableOmni = 2.0E+09;5.0E+10;2.5E+11 for GroundStations (makes them = stock)

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