C++: ButtonControl, Pointer tracking
What's New in v2.30
C++ (Xcode only) improvements
-
New:
ButtonControladds button tracking for buttons -
New:
EventSystemhandles PointerEnter, PointerExit, PointerUp UI events -
World calls
Awake,Startfor all world nodes -
SDLMouseDevicecan be used to check mouse position -
ContainsWhereadded to VectorList -
New:
TypeComponentsInChildren -
SomeStateHandler: Component that responds to state changes (for UI controls) -
added
ToStringto SomePosition classes for logging -
UIControl2D class for all Control views