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Multiplayer Game Client for Haxe
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Running the demo project

First, download and install Haxe.

The example project can be compiled to html5, neko, cpp, ios, etc.

Compiling the demo project to html5

git clone https://github.com/colyseus/colyseus-haxe.git
cd colyseus-haxe/example/openfl
haxelib install openfl
haxelib install lime
haxelib install tink_http
haxelib install tink_await
haxelib install swf
haxelib install colyseus-websocket
haxelib run lime test project.xml html5

Running the server

The demo project uses the SDK Test Server. You can start the server by running the following commands:

git clone https://github.com/colyseus/sdks-test-server
cd sdks-test-server
npm install
npm start

Development

Running the test-suite:

haxe hxml/test.js.hxml

Troubleshooting

Error#500: Chunked encoding is not supported and the content-length header is required.

Make sure your HTTP responses from the server-side don't respond with Transfer-Encoding: chunked header. Include the Content-Length: xxx header to avoid "chunked" responses.

Dependencies

colyseus-haxe depends on colyseus-websocket

License

MIT