Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions gameoflife.go
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ var (
cellSize int16 = 6

wh = colors[WHITE]
bk = colors[BLACK]

cellBuf = []color.RGBA{
wh, wh, wh, wh, wh, wh,
Expand Down
2 changes: 2 additions & 0 deletions main.go
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,7 @@ const (
TEXT
ORANGE
PURPLE
YELLOW
)

var colors = []color.RGBA{
Expand All @@ -35,6 +36,7 @@ var colors = []color.RGBA{
color.RGBA{160, 160, 160, 255},
color.RGBA{255, 153, 51, 255},
color.RGBA{153, 51, 255, 255},
color.RGBA{220, 220, 0, 255},
}

var snakeGame = NewSnakeGame()
Expand Down
59 changes: 43 additions & 16 deletions menu.go
Original file line number Diff line number Diff line change
Expand Up @@ -45,27 +45,54 @@ func menu() int16 {

tinydraw.FilledCircle(&display, 28, 35, 4, color.RGBA{200, 200, 0, 255})

released := true
btnUpPressed := false
btnDownPressed := false
btnAPressed := false

for {
if released && !btnUp.Get() && selected > 0 {
selected--
tinydraw.FilledCircle(&display, 28, 35+20*selected, 4, color.RGBA{200, 200, 0, 255})
tinydraw.FilledCircle(&display, 28, 35+20*(selected+1), 4, bgColor)
}
if released && !btnDown.Get() && selected < (numOpts-1) {
selected++
tinydraw.FilledCircle(&display, 28, 35+20*selected, 4, color.RGBA{200, 200, 0, 255})
tinydraw.FilledCircle(&display, 28, 35+20*(selected-1), 4, bgColor)
// Detect button press on transition from released to pressed
if !btnUp.Get() {
if !btnUpPressed {
prevSelected := selected
if selected > 0 {
selected--
} else {
selected = numOpts - 1 // Wrap to bottom
}
tinydraw.FilledCircle(&display, 28, 35+20*selected, 4, color.RGBA{200, 200, 0, 255})
tinydraw.FilledCircle(&display, 28, 35+20*prevSelected, 4, bgColor)
}
btnUpPressed = true
} else {
btnUpPressed = false
}
if released && !btnA.Get() {
break

if !btnDown.Get() {
if !btnDownPressed {
prevSelected := selected
if selected < (numOpts - 1) {
selected++
} else {
selected = 0 // Wrap to top
}
tinydraw.FilledCircle(&display, 28, 35+20*selected, 4, color.RGBA{200, 200, 0, 255})
tinydraw.FilledCircle(&display, 28, 35+20*prevSelected, 4, bgColor)
}
btnDownPressed = true
} else {
btnDownPressed = false
}
if btnA.Get() && btnUp.Get() && btnDown.Get() {
released = true

if !btnA.Get() {
if !btnAPressed {
break
}
btnAPressed = true
} else {
released = false
btnAPressed = false
}
time.Sleep(200 * time.Millisecond)

time.Sleep(100 * time.Millisecond)
}
return selected
}
Loading