Make Completion a stateful API
#341
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I was trying to create a path completion engine using the completion API, but found that it was very difficult because
Completion::get()was intended to be a stateless function, taking&self. I changed this to&mut Self, changing the interior type appropriately. Though this crate is not at 1.0 yet, if you wish not to make any breaking changes to the API, we can figure out a sort of backward-compatible solution. Let me know what you think.